Unity Plans to Add Native Support for Nvidia DLSS by the End of the Year

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Nvidia announced that native support for its Deep Learning Super Sampling (DLSS) technology would be added to the Unity game engine by the end of the year. That integration will make DLSS part of two leading engines—Unity and Unreal Engine—used to develop games for practically every device on the market.

DLSS was introduced in 2018 as a way to improve both performance and presentation in supported titles. Nvidia turned the feature into a full-on technology suite with the release of DLSS 2.0 in 2020. Developers could still build DLSS support into their games, sure, but the technology also made its way to mice and monitors.

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Nathaniel Mott
Freelance News & Features Writer

Nathaniel Mott is a freelance news and features writer for Tom's Hardware US, covering breaking news, security, and the silliest aspects of the tech industry.