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XCOM Shooter Might Not Be XCOM Anymore

By - Source: VG247 | B 21 comments

The XCOM shooter may no longer be the XCOM shooter...

Once upon a time, 2K had two XCOM games in the pipeline. One was XCOM: Enemy Unknown, a strategy game developed by Firaxis in the style of the original games. The other was a XCOM first person shooter in development at 2K Marin. After the initial announcement of the shooter, 2K was loathe to reveal much else. It didn’t look good.

In October last year, 2K revealed that the XCOM first person shooter may be changing into a third person shooter, according to a 2K marketing survey. According to the survey, 2K was also considering turning the title into a cheaper, downloadable title for the Xbox 360 and the PS3.

Now, according to a Superannuation post, it appears that Take-Two (2K’s parent company) has registered a bevy of domains: “Last week, Take-Two registered the domains thebureau-game.com, thebureau-game.net, whathappenedin62.com, and whathappenedin62.net,” read the post. “These domains seem to hint at a rebranding of 2K's beleaguered XCOM shooter, which places players in the shoes of an FBI agent in 1962. Given the success of Firaxis' XCOM: Enemy Unknown, I wouldn't be surprised if 2K thought having two very different games in different genres could dilute the franchise's brand.”

And let’s not forget that not too long ago, there’d been another first person reboot of a strategy series called Syndicate. It ended up doing not too hot, critically or in sales. 2K’s probably weighed most of the pros and cons of developing such a title and come to the conclusion that, considering the difficulties the game’s having in development, it might be a better move to scrap the whole thing and redub it as a fresh IP.


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  • 8 Hide
    Murissokah , March 31, 2013 9:11 PM
    Who the hell came up with that idea in the first place? An XCOM shooter, really?
  • 7 Hide
    ern88 , March 31, 2013 9:11 PM
    How many FPS games do we need!!!!
  • 1 Hide
    xpeh , March 31, 2013 9:15 PM
    What did happen in 62?
  • 6 Hide
    A Bad Day , March 31, 2013 9:36 PM
    MurissokahWho the hell came up with that idea in the first place? An XCOM shooter, really?


    Because surely someone can create a game that is just as successful as Call of Duty...

    After all, the gaming industry only burned through at least several FPS titles, such as Medal of Honor, and many other countless unmemorable games.
  • -2 Hide
    Stimpack , March 31, 2013 9:41 PM
    xpehWhat did happen in 62?


    The premise for a more-than-likely shitty game to be released or cancelled sometime in the relatively near future..... I guess.
  • 0 Hide
    growup , March 31, 2013 11:11 PM
    Love how they're trying to cover it up after the fan-based rage. I agree with the fans and I'm disappointed in businesses letting them get away with this. If this crap continues, people will exploit the crowd. Good example of this was Aliens: Colonial Marines. In E3, the demo was awesome, looked great but when the final product was given, ti was pure sht. I didnt have to buy it, I just saw friends play and said f---- that. Take responsibilities for the decisions you make, especially with a product or franchise that was a success.

    Duke Nukem Forever, Aliens: Colonial Marines and that horrendous Super Mario Bros. movie were examples of how people were hyped up to get sh$#* handed to them.
  • 5 Hide
    rantoc , March 31, 2013 11:11 PM
    Just like the new XCom "Strategy" isn't much Strategy? The new one is strategy wise so dumbed down the XCom Ufo Defense coders in 1994 did a better job, heck the 1994 version also featured random maps and that ended up in pretty much unlimited re-playability!
  • 3 Hide
    growup , March 31, 2013 11:21 PM
    I miss the strategy games...Dont even mention SC2....if you call less than 2 minute zerg rushes or void rushes, you can have it. Where's the Red Alert's, Warcraft 2s, Dunes, Dark Colony, Earth 2140, KKNDs, Dominion (game was weird but the soundtrack was sick), the Sudden Strikes, the Dark Reign (First game, 2nd was sht), even Ground Control was sweet for its time, even though it wasn't as successful as it should have been.
  • 0 Hide
    w0_od , March 31, 2013 11:41 PM
    on 1 hand i am glad that someone in 2k has realized that they have a dogs breakfast and they are trying hard to regugitate it back into something remotely palatable without harming their XCOM brand. On the other, i seriously wonder which retard decided they can reimagine the wheel and make just another 1st person shooter like the dozens and dozens out there. I mean SYndicate FPS was a good example. On its own it was only an average game at best , stacked against the classic , it looks like a dogs breakfast.
  • 5 Hide
    Stimpack , April 1, 2013 12:02 AM
    rantocJust like the new XCom "Strategy" isn't much Strategy? The new one is strategy wise so dumbed down the XCom Ufo Defense coders in 1994 did a better job, heck the 1994 version also featured random maps and that ended up in pretty much unlimited re-playability!


    I totally agree. X-Com: Enemy Unknown was a good game that introduced a lot of nice modern features, but it was still far behind UFO Defense in a lot of very key ways. I could have played UFO Defense a thousand times, and I did! I can't say the same about the new one. Although I did thoroughly enjoy it, after the first run I had seen pretty much all that needed to be seen. Hopefully the next one will introduce some randomization and procedural generation, which is what the game really needed. At least it was better than this FPS BS.
  • 0 Hide
    abbadon_34 , April 1, 2013 12:18 AM
    I have advocated this all along, be it a game, a band, or a movie: Respect the original, change the name! Unless it is a true update (not "reboot" or "reimagining") simple change the name let it stand on it own.
  • 3 Hide
    southernshark , April 1, 2013 12:20 AM
    Speaking as a guy who bought Xcom when it was released (the original), I never minded the rumors of an FPS... which have been going on a long time (as far back as the 90s....). I Figure as long as it is "Xcom" inspired that it is no big deal. Some people get all nerd rage over it though.
  • 0 Hide
    growup , April 1, 2013 12:48 AM
    Syndicate and X-Com were very innovative for it's time....is it really that fkn hard to just update the graphics, make the characters detailed and fix the previous bugs before?
  • 0 Hide
    Afrospinach , April 1, 2013 2:45 AM
    growupSyndicate and X-Com were very innovative for it's time....is it really that fkn hard to just update the graphics, make the characters detailed and fix the previous bugs before?



    Apparently so, because no one seems to be able to do it right. I would be all over a new syndicate that had just improved cameras and graphics. Syndicate a la deus ex, no so much.
  • 0 Hide
    trifler , April 1, 2013 8:24 AM
    Syndicate should have stayed with a top-down view of a team of four agents.
  • 0 Hide
    jhansonxi , April 1, 2013 8:57 AM
    A near-clone of the original: http://en.wikipedia.org/wiki/UFO:_Alien_Invasion
  • -3 Hide
    hakesterman , April 1, 2013 9:03 AM
    Well i like a lot of games you cry babies don't, so i'll probably like it, so there....
  • 0 Hide
    internetlad , April 1, 2013 9:08 AM
    Ironically, with the news that they've renamed it, I kind of want to play it LOL.

    2K has been pumping out good games for a while now. They seem to have a little more love than the pencil pushers at EA manage to output. One of the last good game companies in my opinion.
  • 0 Hide
    alidan , April 2, 2013 12:27 AM
    MurissokahWho the hell came up with that idea in the first place? An XCOM shooter, really?


    honestly, having an xcom shooter wouldn't be a bad idea.
    hear me out

    what they did wrong was not tell us about the strategy version, and made us think "yea, you know xcom right, you love it, and its one of the more highly regarded strategy games... well you will love this ITS NOW AN FPS"

    if they came out and told you up front look we have a strategy game for you, and we also have an fps in the same universe, would it have been a bad thing? because everything i saw of the xcom fps, while it wasnt stratagy, looked a hell of a lot more fun than most of what i see in shooters today.

    hell if they took a you can not win approach to certain objectives, and no matter what, the character you were playing as would die, and not game over you, i think it could have been a pretty fun game.
  • 0 Hide
    tim1935 , April 2, 2013 8:51 AM
    Actually reimagining the original might not be so bad. Like if you still had the Geoscape and managed multiple bases, but then when you had UFO battles and soldiers battles it would switch to a 1st person perspective even running around in your own bases battling invasions. But keep the researching of new weapons and facilities to keep you wanting for more.
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