Nvidia Responds to AMD's Claim of PhysX Failure

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Marcus Yam served as Tom's Hardware News Director during 2008-2014. He entered tech media in the late 90s and fondly remembers the days when an overclocked Celeron 300A and Voodoo2 SLI comprised a gaming rig with the ultimate street cred.
  • randomizer
    Nadeem MohammadAnd to anticipate another ridiculous claim, it would be nonsense to say we “tuned” PhysX multi-core support for this case.
    Oh absolutely, nonsense indeed. :sarcastic: In fact it's such utter nonsense that he won't even bother to provide evidence to substantiate any of his claims - which, funnily enough, is what he accused Richard Huddy of.
    Reply
  • FoShizzleDizzle
    Not to take sides here, as I own an Nvidia card fwiw. But I came to the same conclusion as Richard Huddy before ever knowing he made this statement. It struck me when toying around with PhysX on Batman Arkham Asylum.

    I disabled card PhysX and let the CPU handle them just to see how it performed. Strangely, my CPU usage barely increased at all and framerates suffered immensely as a result - same thing reportedly occurs with ATI cards.

    The physics being calculated on this application are not particularly intensive from a visual standpoint, especially not when compared to say what GTA IV does (which relies solely on the CPU). They are just terribly optimized and by my estimation intentionally gimped when handled by the CPU.

    Anyone can connect the dots and understand why this is so. It's just stupid because I bet a quad core CPU, or even a triple core paired with say a measly 9800 GT can max out PhysX and the in-game settings if the CPU handled the PhysX without being gimped. But since it is gimped, owners of such a card pretty much cannot run PhysX.
    Reply
  • demosthenes81
    If game developers added true multicore support in the first place i bet this would have never even come up even the newest games like borderlands have bad multicore support I know almost nobody with single core cpus these days the devs need to step up
    Reply
  • ElMoIsEviL
    I am of the same opinion as AMD here.
    Reply
  • Honis
    randomizerOh absolutely, nonsense indeed. In fact it's such utter nonsense that he won't even bother to provide evidence to substantiate any of his claims - which, funnily enough, is what he accused Richard Huddy of.I think Batman Arkham Asylum benchmarks are evidence enough that something fishy is going wrong in Nvidia's APIs.

    http://www.tomshardware.com/reviews/batman-arkham-asylum,2465-10.html
    Reply
  • Murissokah
    The response sounded quite well founded. Don't think Nvidia is to blame on this one.
    Reply
  • porksmuggler
    My first thought is PhysX has been a market failure since it's Ageia days. Nvidia is just using this proprietary gimmick to hock more GPUs. I was stunned when Nvidia bought Ageia, but I guess the price was right, and their in-house development was lagging. The list of games using PhysX is just sad, and the performance hit with PhysX enabled is rough. Makes you wonder how big of a carrot Nvidia has to dangle out there to get the developers to bite.
    Reply
  • randomizer
    HonisI think Batman Arkham Asylum benchmarks are evidence enough that something fishy is going wrong in Nvidia's APIs.http://www.tomshardware.com/review 65-10.htmlOh I wasn't doubting that at all. My post was meant to have a sarcastic tone, but text doesn't convey sarcasm well. I'll have to fix it up.

    EDIT: A smilie makes all the difference :D
    Reply
  • mlopinto2k1
    randomizerOh absolutely, nonsense indeed. In fact it's such utter nonsense that he won't even bother to provide evidence to substantiate any of his claims - which, funnily enough, is what he accused Richard Huddy of.Funnily? :P
    Reply
  • randomizer
    MurissokahThe response sounded quite well founded.Of course it did. It's PR.
    Reply