World of Warcraft Expansion Warlords of Draenor Announced
On Friday Blizzard revealed the next and fifth expansion pack for World of Warcraft, called Warlords of Draenor, at BlizzCon 2013. Players will visit the world of Draenor at a "pivotal moment in history to fight against and alongside legends from Warcraft’s brutal past". So far there's no word on when this expansion will launch.
"Across Draenor's savage jungles and battle-scarred plains, Azeroth's heroes will engage in a mythic conflict involving mystical draenei champions and mighty orc clans, and cross axes with the likes of Grommash Hellscream, Blackhand, and Ner’zhul at the height of their primal power. Players will need to scour this unwelcoming land in search of allies to help build a desperate defense against the old Horde’s formidable engine of conquest—or else watch their own world’s bloody, war-torn history repeat itself," reads the press release.
So that everyone can play the expansion out of the box, Warlords of Draenor will allow any character to instantly jump to level 90, including newbies. Players will also be able to construct their own Garrison, an expandable, customizable stronghold that will serve as each player’s personal base of operations throughout the course of the expansion. Players will be able to recruit NPC allies and followers to take up residence as the Garrison grows, gathering resources and embarking on missions on the player’s orders. Coolness.
The expansion also promises fully revamped player character models and animations for many of World of Warcraft’s existing playable races, namely orcs, humans and several other long-time residents. The expansion will also raise the level cap to 100, add new Zones, Dungeons, Raids, Scenarios, Battlegrounds, and more. There will also be questing improvements designed to encourage exploration and add unpredictability to players’ ongoing adventures, the announcement said.
"Warlords of Draenor gives players a chance to take a commanding role in one of the Warcraft series’ most crucial conflicts," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "This expansion also includes features that make it easy for anyone to jump right into the action, whether they’ve played WoW at some point in the past or are just setting foot in Azeroth for the first time."
Sounds like fun. Here's the announcement trailer:

http://www.imdb.com/title/tt0803096/
They just ruin the game.... HA HA HA
I wholeheartedly disagree. I hate the way newer MMOs work. I hate that interface. I've played Neverwinter. Fewer skills, fewer options, not enough time to make decent decisions. It just sucks. I like WoW's interface far, far better. It could use some improvements, sure, but the general idea behind it is far easier to work, so the player can concentrate on the game and the story. They just need to change the game so that it takes some brain power to actually play again. lazy morons have no place playing games. They should be working on learning how to think before they have a chance to play. MoP made the game too easy to play DPS, while harder to play a tank or healer. These days, stupid dps is the big threat to the game.
I tried the trial again--haven't played Wow basically since Burning Crusade--and I'm amazed at how much worse the game is. I enjoyed playing through the game, leveling up because of all the activities and training and looting etc. Now everything is so automatic that OF COURSE nobody enjoys leveling up anymore.
Time to go back to your roots--weapon skill rating, training and not automatically learning new spells, actually earning that level 60/70/80/85/90 cap. But now newbies can start at level 90? What are they going to do for a year, no, 6 months, even 3 months with a character that is already leveled up? Are you wanting to lose your entire subscription base?
WoW peaked at 12M subscriptions....and yes the subscriptions will keep dropping over time.