1:00 PM - 06/01/2004 by
Patrick Schmid
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| Benchmarks and Settings | |
|---|---|
| OpenGL | |
| Quake III Arena | Version 1.16
1024x768 - 32 bit Timedemo1 / demo demo001 command line = +set cd_nocd 1 +set s_initsound 0 Graphics detail = Normal |
| Quake III Team Arena | Version 1.32
1024x768 - 32 bit Timedemo1 / demo thg3 "custom timedemo" Graphics detail = Normal |
| SPEC viewperf | Version 7.1.1
1280x1024 32 Bit Data Explorer (dx-08) |
| Wolfenstein
Enemy Territory |
Version: 2.56 (Patch V 1.02)
1024 x 786 - 32 bit timedemo 1 / demo demo4 Geometric detail = low Texture detail = low |
| DirectX 8 | |
| Comanche 4 Demo | Version: 1.0.1.18
1024 x 768 - 32 bit autio = off |
| Unreal Tournament 2004 | Version: 3204
1024 x 768 / 32 bit / Audio = off THG8-assault-single |
| Splinter Cell | Version 1.2b
1024 x 786 - 32 Bit audio = off 2_2_1_KalinatekDemo Shadow resolution: low Shadow detail: low Effects quality: low |
| Nascar Thunder TM 2004 | Version: 2004
1024 x 786 - 32 bit FPS captured with FRAPS (51 second) |
| DirectX 9 | |
| 3DMark 2003 | Version 3.4.0
1024 x 786 - 32 bit Graphics and CPU Default Benchmark |
| AquaMark3 | Version: 3.0
1024 x 768 - 32 bit Audio = off Advanced Measurement Antialiasing mode: off Anisotropy: off Level Detail: very low |
| FarCry | Version 1.0
1024x786-32 bit quality options = low |
| Video | |
| Mainconcept MPEG Encoder | Version: 1.4.2
1.2 GB DV to MPEG II (720x576, Audio) converting |
| Pinnacle Studio 9 | Version: 9.0.8
Rendering - DVD Compatible no Audio |
| Auto Gordian Knot
DivX 5.1.1 Pro XviD 1.0 Final |
Version: 1.24b
Audio = AC3 6ch Custom size = 100 MB Resolution settings = Fixed width Codec = XviD and DivX 5 Audio = CBR MP3, kbps 192 |
| Windows Media Encoder 9 | Version: 9.00.00.2980
436 MB AVI File convert to WMV Windows Media server (streaming) |
| TMPGEnc Plus | Version 2.521 (2.521.58.169)
1.2 GB DV to MPEG I (720x576, Audio) converting |
| Audio | |
| Lame MP3 | Version 3.96
Wave 17:14 minutes (182 MB) to mp3 32 - 320 kbit VBR = level 3 |
| libvorbis OGG | Version: 1.0.1
Wave 17:14 minutes (182 MB) to ogg quality = 5 |
| Syntrillium
Cool Edit Pro |
Version 2.1
Amplitude Normalizing 2.6 GB wave Audio file |
| Steinberg Nuendo 2.0 | Version: 2.2.0.33
VST Multitrack ASIO Driver: Aureon sky/space (96.000 kHz) Clock Source: Internal Resolution: 32 bit (float) Sample Rate: 96.000 kHz File of type: Wave File (.wav) Channels (Stereo Splite) |
| magix mp3 maker 2004
titanium |
Version 5.02 Build
65 min 44.100 KHz wave file (688.4 MB) Format: 192 kbit and variable bitrate |
| Applications | |
| Sysmark 2004 Bapco | Version 1.7 |
| Winrar | Version 3.30
283 MB, 246 Files Compression = Best Dictionary = 4096 kB |
| Newtek Lightwave | Version 8.0
Render First Frame = 1 Render Last Frame = 60 Render Frame Step = 1 Rendering Bench "variations.lws" Show Rendering in Progress = 320x240 Ray Trace Shadows / Reflection = on Ray Trace Transparency / Reflection = on Depth Butter AA = on Multithreading = 8 Threads |
| Cinema 4D XL 8 | Version 8.503
Rendering in 1028 x 1024, "ship_dirt" |
| 3D Studio Max 6.0 | Characters "Dragon_Charater_rig"
Pixel: 1024 x 768 Rendering Single |
| Mathematica 5
Wolframresearch |
Version 5.0.0.0
MMA 40 Test |
| Microsoft Visual Studio .NET C++ | Version 2003 (Enterprise Architect)
Compiling "Emule 0.42b" |
| LIUtilities WinBackup | Version 1.84
650 MB wave file Encryption: 256 Bit DES, Password "test" |
| Synthetic | |
| PCMark 2004 Pro | Version: 1.2.0
CPU and Memory Tests |
| SiSoftware Sandra 2004 | Version 2004.10.9.89
CPU Test = MultiMedia / CPU Arithmetic Memory Test = Bandwidth Benchmark |
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