Recently, SPEC released version 11 of its OpenGL benchmark. Thanks to a greatly simplified user interface, even novice users shouldn’t have any trouble using the test suite. Due to its synthetic nature, Viewperf is a perfect target (unfortunately) for driver optimizations. A well-rounded review should always take these results in the greater context of real-world applications
At any rate, the Quadro 5000 wins every single discipline that the test suite hast to offer. In light of these results, we think it’s safe to assume that AMD is currently working on an updated version of its driver that could minimize or even close the performance gap between the new Quadro and its own FirePro V8800. At least that would seem like the logical conclusion after looking at the previous benchmark results we collected in Maya, 3ds Max, and Lightwave. Thus, it’s quite possible that we will be able to update these charts sometime soon.







- Introduction
- Comparisons And Applications
- Nvidia Quadro 5000: Overview
- Nvidia Quadro 5000: Features, Connectors, And Driver
- ATI FirePro V8800: Overview
- ATI FirePro V8800: Features, Connectors, And Driver
- Test Configuration
- Benchmark Results: SPECapc Autodesk 3D Studio Max 9 1.2
- Benchmark Results: SPECapc Autodesk Maya 2009
- Benchmark Results: SPECapc Newtek LightWave 9.6
- Benchmark Results: SPECviewperf 11
- Conclusion
For someone who doesn't do 3-D design these benchmarks are kinda confusing.
For someone who doesn't do 3-D design these benchmarks are kinda confusing.
(or have I sped-read past the reason why
Hence why I'm selling my HD5770 and getting a GTX460. Much as I like their hardware, ATI sucks balls on drivers...this card won't even shine on M&B and BF2 is a nightmare.
Why do you even want to compare 2 different cards that have different price range ? At least in my country GTX460 costs almost twice as much as 5770. I wonder why nobody can force Nvidia or AMD to bring the workstation optimization found in Quadro - FirePRO drivers to normal cards ... we all know about the past Quadro mods from normal gaming cards ... most of the time all that differes between the 2 cards is amount of memory.
Because then Nvidia wouldn't have their Quadro lines would they?
It's mostly for money, they just change a product a bit and market it as a completely different thing, this rakes in more money, and i know you can turn GTX2** Series card's to Quatro's because iv'e turned my GTX285 into one before.
what teh ehck you mean ? lol i'min school for gameart design work in 3ds max 2010 all teh time, and i still can;t make much sense of tom's benches here , are tehy mesuring in render time or what ?? who the f--- they get the scroes ect ect , i want to see actual render times , would i benfit at all , if i replaced my gaming card with one of these ? sorry toms but epic fail on this comparison this time , why on earth you show 3ds max render tiems for comercial card benches but not work station cards is beyond me. just makes no sense, especially sicne consumer graphic cards DO NOT make a damn difference in 3ds max because when you use a comercial vid card all renders are done on the cpu not the gpu.
A true statement if i ever heard one, since AMD merged ATI and fired lots of ATI personnel.
what is it, not what is it more or less