S.T.A.L.K.E.R.: Call of Pripyat
Call of Juarez
S.T.A.L.K.E.R. favors the AMD armada more and more as higher resolutions and settings are tested. However, micro-stuttering worsens as well, even for Nvidia.
This phenomenon manifests itself even more seriously in CoJ. While CrossFire scales well under load, it becomes even more susceptible to micro-stuttering.
Let’s recap the introduction and the graph of the GeForce GTX 590. Apart from the three-way and four-way CrossFire setups, which do provide solid performance and low levels of micro-stuttering, AMD's dual-GPU CrossFire implementation isn't impressing us. Nvidia emerges victorious here.
- Micro-Stuttering, Multi-Card Scaling, And More!
- How Do CrossFire And SLI Work?
- Micro-Stuttering: So Subtle, Yet So Annoying
- Step 1: CrossFire With Two GPUs
- Step 1: CrossFire With Two GPUs (Vs. SLI)
- Step 2: CrossFire With Three GPUs
- Step 3: CrossFire With Four GPUs (Vs. SLI)
- Test System And Benchmark Selection
- Benchmark Results: 3DMark 11 And Unigine Sanctuary
- Benchmark Results: DirectX 11 Games
- Benchmark Results: DirectX 10 Games
- Benchmark Results: DirectX 9 Games
- Tom's Hardware Performance Index
- Power Draw
- CrossFire, SLI, And Micro-Stuttering