AMD Ditches Close-To-Metal, Focuses On DX11 And OpenCL

Reykjavik (Iceland) - Considering the big news coming out of Intel this week (Larrabee) and the expected big News from Nvidia within the next two weeks (x86 CUDA), AMD is under pressure to match its rivals: AMD is making substantial changes to its GPGPU software strategy and announced at its GPG CTO Technology Day that it will ditch its Close-To-Metal platform in switch to OpenCL.

In his speech GPG CTO Technology Day held in Iceland’s capital, Raja Koduri, CTO of AMD GPG (ex-ATI), announced that AMD believes that the time for proprietary software solutions such as AMD’s own Close-to-Metal and Nvidia’s CUDA has passed.

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  • hannibal
    This can be good news! A standardiced programming tool for GPU's would be nice to see taken full use.
    Reply
  • radnor
    Excelent news. Ati Streaming was great, but too low level to do...whatever your tried. Cuda C++ was basically just #include the dam libraries and off you go.

    Im happy too see ati turning Directx11 (lets see how can MS f4ck this up) and especially openCL. That would even open more doors on multi-OSes. Although "close-to-metal" might show better results on practice, coding in it, is just bonkers and time consuming.
    Reply
  • sandmanwn
    Kudos to AMD, they really seem to be bringing out good products lately and listening to their customers. I suppose thats what you get when an engineer is running the company.
    Reply
  • jaragon13
    Okay,OpenCL,but what about OpenGL?
    Reply
  • nukemaster
    OpenCL is like an open source Cuda(easy to use programming language for running apps on video cards). OpenGL is for games.
    Reply
  • great news :)

    Reply
  • what is this APU AMD is working on for 1Q '09? Is it fusion or something different?
    Reply
  • falchard
    I am also intrigued by an APU. Is it AMDs answer to below performance processors? A processor thats been specialized for a certain task like gaming?
    Reply
  • DM0407
    Possibly a more powerful addon FPPU?

    Is it 1990?
    Reply
  • jaragon13
    nukemasterOpenCL is like an open source Cuda(easy to use programming language for running apps on video cards). OpenGL is for games.I know wtf openCL is.AMD=ATi.God,it's not that hard,they're the same company..BTW,Direct-X 11 has NOTHING to do with graphics..GJ morons.
    Reply