Gearbox Asks Why You Hated Duke Nukem Forever

My Duke Nukem-themed birthday cake earlier this month.
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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • wiinippongamer
    The mediocre graphics and animation, it's too repetitive and becomes just plain boring after a couple hours
    Reply
  • AbdullahG
    It's nice that they realized that their latest release sucked and now they WANT to correct their mistakes. More game developers should learn from this.
    Reply
  • darkside_gamer7
    I played a ltl of ol duke the other day and made many comparisons to the new one........I have to say I was not surprised why people were displeased w the recent installment...but I do have to say that it wasnt that bad...at least it wasnt like the recent remake of wolfenstien
    Reply
  • sceen311
    After waiting 14 years, it should be worth buying, not just renting.
    Reply
  • SmileyTPB1
    If they have to ask you wonder how in touch they really are with what makes a good game.

    I get where they are coming from but DNF's problems should be quite apparent without asking for feedback on why it sucked.
    Reply
  • linford585
    "...its fate sealed by game franchises like Gears of War and Call of Duty which injected unique elements of gameplay into the FPS genre that's become standard over the years..."

    Is it just me, or does there seem to be some distance between author's opinions here at Tom's? Don't get me wrong, I still love the site. However, when I see things like this, which imply that only large console shooters have changed the genre, or how PC gaming is "dieing" (soon to be followed up with articles on how it's not dieing), I begin to wonder.

    I understand where this statement was going, I just don't entirely agree with it's implications.
    Reply
  • megamanx00
    It wasn't a bad game, but it was more like a sliced version of several different games stuck together. The rain effect in the beginning was never used again. It's like alot of work that was done was just for small parts of different levels rather than making something better that could be reused, well except for the enemies. Those were pretty repetitive.
    Reply
  • Gearbox, if you have to ask, you'll never know.
    Reply
  • internetlad
    the game was fine, people were expecting the jesus of games, or already decided they weren't going to love it before they even played it.

    It was an average shooter, overhyped so it got bad ratings, what's to know?
    Reply
  • MAC_HATER
    i didint hate DNF - it was awesome - - i loved it - it was a fun, rude, and naughty romp that was a good break from the clinical and cold FPS's we have today - and i cant wait for the next one!
    Reply