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Epic Revealing Unreal Engine 4 Later This Year

G4TV reports that Unreal Engine 4 will be revealed sometime this year. The announcement was made by Epic Games vice president Mark Rein at the DICE 2012 summit while he was talking to G4TV about Epic founder Tim Sweeney's contribution to the gaming world.

"People are going to be shocked later this year when they see Unreal Engine 4 and how much more profound an effect it will have," Rein said.

Epic is expected to reveal more information about Unreal Engine 4 later today at DICE 2012. In the meantime, additional reports are claiming that Mark Rein is saying that Unreal Engine 4 is already up and running on a variety of hardware "including systems we can't name yet."

It's easy to speculate that Epic has Unreal Engine 4 running on an iPad 3, the Wii U and Microsoft's Next Xbox SDK. Heck, it might even be up and running on Apple's rumored iTV, but highly unlikely any kind of PlayStation 4 is in the picture (could be wrong though).

If Epic dishes out a press release sometime today, we'll post it right here, so stay tuned.

  • kcorp2003
    I remember Epic boss Tim Sweeney said:

    "There is a long life ahead for Unreal Engine 3. Version 4 will exclusively target the next console generation, Microsoft's successor for the Xbox 360, Sony's successor for the Playstation 3 - and if Nintendo ships a machine with similar hardware specs, then that also. PCs will follow after that"

    I hated him for this.
    Reply
  • IndignantSkeptic
    I doubt very much the Ipad3 can run UE4. I doubt it could even run UE3. Also I seriously doubt its screen will have higher resolution than Blu-Ray. I doubt the Wii U could run UE4 but I believe it could run UE3 better than PS3 and Xbox360.
    Reply
  • EDVINASM
    Can prove to be a good benchmark for new ATI and NVidia GPUs. Last year they ran it on multiple GTX580 but since new architecture should be 2x faster.. Do the math :) Bored to death with Unigen and 3D Marks.
    Reply
  • IndignantSkeptic
    9345374 said:
    ...PCs will follow after that"

    I hated him for this.

    Yeah, basically all developers have snubbed the PC. That's why basically all games have been held back in technical sophistication; it's so those games will fit on the consoles. I think I saw somewhere that console versions of games sell about 10 times higher than PC versions of those games. Also I think the number of PCs with superior hardware to consoles is much higher which just makes this situation look much worse if true.
    Reply
  • alidan
    IndignantSkepticI doubt very much the Ipad3 can run UE4. I doubt it could even run UE3. Also I seriously doubt its screen will have higher resolution than Blu-Ray. I doubt the Wii U could run UE4 but I believe it could run UE3 better than PS3 and Xbox360.
    ipad and iphone 3 ipod touch 3 run unreal 3.

    i was hoping they made an engine that ran better on lesser hardware, as in look at crysis 1 to crysis 2, about the same graphics with out dx11 but crysis 2 ran so much better.

    lets hope that this isnt a brute force engine and it has some amount of finesse.
    Reply
  • segio526
    IndignantSkepticI doubt very much the Ipad3 can run UE4. I doubt it could even run UE3. Also I seriously doubt its screen will have higher resolution than Blu-Ray. I doubt the Wii U could run UE4 but I believe it could run UE3 better than PS3 and Xbox360.I'll assume you are a troll, but for people who may read this and think it's accurate here's my take on it.

    UE3 already runs on iPad, iPad2, iPhone, iPod Touch, and several Android devices. Here's a list of iPad games that run on UE3:

    Infinity Blade
    Epic Citidel
    N.O.V.A 3
    Afterlife-Ground Zero
    Infection
    Warm Gun
    Desert Zombies-Last Stand

    Epic makes the Unreal Engine extremely scaleble so it can run on low-end hard and take advantage of high-end hardware. If memory servers me right, UE4 is supposed to highly threaded as well which will be great for things like Tegra 3 tablets, 4 to 16 thread PC processors, and probably most of the next-gen consoles.
    Reply
  • tomfreak
    IndignantSkepticYeah, basically all developers have snubbed the PC. That's why basically all games have been held back in technical sophistication; it's so those games will fit on the consoles. I think I saw somewhere that console versions of games sell about 10 times higher than PC versions of those games. Also I think the number of PCs with superior hardware to consoles is much higher which just makes this situation look much worse if true.Piracy on console are still here, they are still as big as ever, My friend's friend is a big time pirate, he got a huge collection of pirate ps3 games. The developer should stop blaming pirates, if they create a good game people will buy it.

    A bunch of us PC gamers need more reason to upgrade our PCs. having a 5yrs old 9800GT PC able to play a 2010 game Assasin Creed 2 brotherhood @ Max detail @ 1680x1050 is just SOOO WRONG.
    Reply
  • fb39ca4
    About time. You can max out pretty much any UE3 game nowadays with a decent upper-midrange GPU.
    Reply
  • nforce4max
    Better than nothing I suppose. In the era of soon to be Kepler vs Radeon 7xx0 and later on down the road 8xx0 I wouldn't be surprised if things continue as they are a ancient 6 year old 8800gtx will likely still play next years games max or near max at 1600x900 with ease.
    Reply
  • I don't understand how the next Xbox with it's 6670 based GPU could possibly run UE4.... I thought we saw a video awhile back showing that it takes THREE GTX580's to do it.
    Reply