BioWare Discusses Future of Star Wars: The Old Republic

Two weeks ago, EA and BioWare announced unsurprisingly a shift to a free-to-play model for it's Star Wars: The Old Republic. Originally a highly anticipated title, The Old Republic reached a high point of 1.7 million subscribers shortly after its release.

Unfortunately, the numbers tumbled downhill after that, losing well over 700,000 subscribers. Despite the loss, BioWare takes to the stage at this year's Gamescom with enthusiasm for the game's future.

“The market is clearly becoming a free-to-play market in the MMO space. It appears that’s the direction the whole industry is going," states Matthew Bromberg, BioWare Austin's general manager.

"Our own research told us that a significant percentage of the folks who have left the game, left because of the commitment to the subscription model. It’s not that surprising if you think about it because the dynamic in an MMO is essentially one in which you subscribe and then you’re waiting for new content, and people don’t feel good about waiting.”

In addition to the change in subscription model, the company promises to bring along more frequent content updates. Bromberg states the updates will be free for those who remain subscribed, while free-to-play players will have to purchase them for an undisclosed fee. These updates will push for more social interaction with additional group content, operations, warzones, flashpoints, and social events.

For the players who do like the cinematic story-driven solo content, Bromberg promises more of that is on the way as well, along with an increased level cap and additional quests on the planet of Makeb. Despite losing a staggering number of subscribers, BioWare seems to be confident in the title's potential to live up to its expectations. Will the shift in subscription model and upcoming content updates be enough to bring you back to the game?

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Tuan Mai
Tuan Mai is a Los Angeles based writer and marketing manager working within the PC Hardware industry. He has written for Tom's Guide since 2010, with a special interest in the weird and quirky.
  • sykozis
    So, Bioware thinks switching to a "free to play" model will suddenly turn SWTOR into the "WoW killer" it was claimed to be??? Good luck....
    Reply
  • jossrik
    I got it when it came out and played through the consular story line, and having done that, I'd like to see the rest of the stories, I just couldn't justify the monthly price for a game I was only gonna play a handful of times a month, I didn't enjoy the end game, got some really nice gear, just didn't care, wasn't epic, I know I'm the only one, but I miss the 40 man WoW raids.
    Reply
  • tomfreak
    1. Pay to look special/cool is working (social gear, cosmetic)
    2. Pay to get special content is ok. (not core content)

    3. Pay to win is sucks model. Do this u will fail hard as well.

    So if EA/bioware do 1 & 2 it should be ok.
    Reply
  • aqualipt
    Star wars suck.
    Reply
  • I love Star Wars an unhealthy amount, I bought the CE and followed the game for years before it came out. The game was fun for a little while but never left me satisfied. I canceled after beating Mass Effect 3 and wanted to vote my disaproval with EA/Bioware over that game as well as making TOR feel so anti climatic.
    Reply
  • xaed
    Any seasoned MMO gamer knew going in that SWToR was just a cookie cutter MMO dressed up in a shiny, "completely voiced over," package. It was WoW in space with lightsabers, and everyone saw this coming.

    It was, and never will be a "WoW Killer," leave that to the next gen MMOs.
    Reply
  • wildkitten
    Tomfreak1. Pay to look special/cool is working (social gear, cosmetic)2. Pay to get special content is ok. (not core content) 3. Pay to win is sucks model. Do this u will fail hard as well. So if EA/bioware do 1 & 2 it should be ok.Honestly, Buy to Play (B2P) is the best model. Needing to buy ANY game play content, special or not, is not good. And what is special content? All the big bosses?

    Mounts, pets, costumes, fine. I can even see extra storage space for a non sub game, perhaps even remote AH access, although that shouldn't be in a sub game. But no content, or stat armor and weapons, should be on a cash shop.
    Reply
  • 7,500,000,000 people on Earth and only less than 700,000 play The Old Republic? Seems lower than it should be...
    Reply
  • Pinhedd
    feducia14817,500,000,000 people on Earth and only less than 700,000 play The Old Republic? Seems lower than it should be...
    There are 7 billion people on the planet of which only 65% are between the ages of 15 and 64. That leaves only 4.5 billion people in the target age range. Most of these people live in Asia and play games targeted to their culture.
    Reply
  • dark_knight33
    The "hero" engine, and the general wasting of time and money are the reason this game is floundering. That being said, I run a pretty successful guild, and although we do lose a few people from time to time, we have just as many that have come back from not playing to balance it out. It's not as 'epic' as everyone would like, but I don't really see that many NA players drooling over MoP either. People need to get over wow, really you do. They lost even more players than SWTOR. Seems to me like most MMO players are just pretty bored in general with the genre. Making it free won't make it interesting.
    Reply