Razer Revealing Dime-Sized Future of Gaming Thursday

This Thursday, Razer CEO and Chief Gamer Min-Liang Tan will reveal a new product designed for "serious gamers" during an exclusive invite-only presentation at the Dolby Theater in San Francisco. It's the future of gaming, the company claims, hinting that it's thinner than a dime.

However, at just 1.35 mm thick at the most, the announcement would seemingly point towards a mouse pad, right? Nope. This will be a press event, so it's unlikely that Razer will reserve a theater just for a mere mouse mat. No, this is a dime-sized chip powering a larger form factor.

That said, there's speculation that the company plans to reveal a gaming product with a fourth-generation Haswell mobile processor, as the dime (symbolizing the Haswell chip) in a provided teaser video is shown to bump into a larger, darkened tablet or notebook-like form factor with a slightly rounded edge about 10 seconds into the clip. It's probably not an updated Blade gaming notebook or an updated Razer Edge, but rather the Switchblade design that Razer revealed back at CES 2011, finally becoming a real marketable product.

"The Razer Switchblade is a concept design (think of it like a concept car) and will not be made available for purchase – yet," the company currently states on the concept page. "Razer will be working with selected partners to design and launch products based off the Razer Switchblade concept design. We will be announcing more information shortly."

At the time of CES 2011, the specs included Windows 7, both Wi-Fi and 3G connectivity, a dynamic tactile keyboard, a multi-touch screen, mini HDMI output, USB 3.0, and an Intel Atom SoC. The dimensions were 172 x 115 x 25 mm, and there was also an option of adding a gaming mouse.

"The team has been working in the design labs of Razer in stealth mode for the past 2 years focused on the Razer Switchblade concept design to bring it to life as well as working on other skunk works design projects for the company," Razer said in 2011.

"When you start up any game, the keyboard intelligently recognizes the game's specific interface and transposes the interactive visual elements such as command icons and control schemes right to the mechanical keys," the company added. "Depending on the situation in-game, the keyboard can also change on-the-fly to give you only the controls you need."

It's quite possible that the release of Intel's Haswell processors, in addition to the lowering costs of touch-based panels, are now allowing Razer to move forward with this project into the retail space. How this product will work alongside the Razer Edge and the Razer Blade notebook is unknown at this point, but we imagine the full picture will be revealed later this week… if it is indeed the Switchblade, that is.

Thinner Than a Dime - 30 May 2013

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  • seriousgamer
    "This Thursday, Razer CEO and Chief Gamer Min-Liang Tan will reveal a new product designed for "serious gamers"
    This product was designed for me! Lol
  • seriousgamer
    "This Thursday, Razer CEO and Chief Gamer Min-Liang Tan will reveal a new product designed for "serious gamers"
    This product was designed for me! Lol
  • somebodyspecial
    So let me get this straight...It's an ultra ultrabook with no battery power and no gpu, but I'm supposed to GAME ON, with this? I need a bigger battery and a REAL GPU...Or your device is useless for gaming. Intel chips have no gaming chops, sorry, it's true. Maybe at 10nm they can get an intel gpu to push a 1920x1200 screen with all the details on (which even 780gtx has a few issues with still (mini titan). We are a LONG way from pushing 4K which is just around the block, with all details on. NV/AMD have many more revs of cards to make for that to happen on a single chip solution and even then they'll be pushing 250w no doubt to do it as usual. Hardocp's tests show 1920x1080 still had details lowered for ALL cards if memory serves depending on the game. I think even Titan had only 2x ssaa etc and couldn't max everything in every game. So before mainstream gets GREAT 4k for $300 I'm guessing we'll be on 10nm or below. The 20nm chips will probably barely make 2560x1440 a great experience (and probably only at $650+, might even just say only $1000), which means 14nm will POSSIBLY be decent at 4K but again at $650+. So this is what leads me to say 4K at $300 or so is 10nm (note I'm talking single chip, of course SLI/CF will get many there but at for me far too much heat/watts etc, CF problems etc).

    I want Single chip 4K and my PC to stream it to whatever device (shield?) is in my hand or to TV easily (again a shield like device fits here, or any phone/tablet that can sit up by the TV getting streams and working with my xbox360 gamepad etc). We have no need for consoles today, just make more gamepad games for PC and kill these dumb things off. Build miracast into every TV, phone, tablet etc. Intel's version of miracast (widi) forces up the price and IS NOT OPEN so everyone pays them fees. All companies need to adopt miracast and make sure all 4K TV's play fine at 2560x1440 so I have a choice just in case my gpu in my PC can't push 4K yet. This would essentially allow many to enjoy higher def gaming than consoles (which will only be 1080p for 8yrs) and upgrade the gpu for 4k when they can afford it. Easing us into 4K so to speak.

    I see no point in this device they're about to push. To get to TV with Intel involved will shove up the price. Ultrabooks are already SUPER ULTRA priced and don't sell. It's a niche market at best. I'd rather have a HP or Dell loaded with a top end GPU, dual HD's (one of them SSD boot-which I'd buy separately and install into 2nd bay) etc for $1000-1100. Gamers don't need to be roadwarriors, strapped with roadwarrior limitations. I wonder how much Intel paid to have Razer say their hardware was GAME-ABLE.