The Evil Within PC May Be Locked At 30 FPS

As we get closer to the launch of Bethesda's The Evil Within, reports are beginning to surface that the PC version of the survival horror game may be locked at 30 frames per second, supposedly just like the console versions.

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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • red77star
    Consoles are the biggest cancer for Gaming in general. We can push 60FPS with as twice as much details than on consoles.
    Reply
  • red77star
    30FPS no matter what game is -> unplayable on PC.
    Reply
  • Lmah
    Funny I wasn't considering this game until yesterday I was kind of in the mood to play a survival horror game. Then we get this news flash... I'll have to pass on this game if it's locked at 30fps, I haven't played a game at 30 fps since I was running counter-strike on a AMD-k6-2 500mhz with a S3 Savage 3D video card. Don't plan on going back, even if it's for artistic style or some other BS. It would probably give me a headache.
    Reply
  • antilycus
    wow, i have to have my Ad Blocker removed to add a comment? Good bye Toms Hardware. After 20 years of surfing, you've just lost me.

    To answer the question, YES GAMERS WILL CARE. We spend near $1000 bucks to run games at 60+ fps, so when a developer locks it into 30, it's losing it's core audience...it's a great way to make sure that console gamers are the future and PC gamers felt pissed on
    Reply
  • eklipz330
    first of all, you guys changed where we were supposed to comment and have not made a comment on a thread in over a month. lmao

    also, this is negative press. they will make this 60 fps afterwards and be like " oh we listened to pc gamers, look!"
    Reply
  • Borge80
    Wow I probably won't even buy it if that's the case, nice job dev's locking your game at 30 fps and losing customers.
    Reply
  • burkhartmj
    14335220 said:
    wow, i have to have my Ad Blocker removed to add a comment? Good bye Toms Hardware. After 20 years of surfing, you've just lost me.

    To answer the question, YES GAMERS WILL CARE. We spend near $1000 bucks to run games at 60+ fps, so when a developer locks it into 30, it's losing it's core audience...it's a great way to make sure that console gamers are the future and PC gamers felt pissed on

    Ad Block Plus doesn't pose any issues for me at least, sounds like a problem with your config.

    It's a given that we care. I've been thoroughly unimpressed by all of the Bethesda games not developed by Bethesda Game Studios, and it looks like this is just another game to follow in that long succession. Also, their minimum specs make no sense, a core i7 but a GTX 460?
    Reply
  • Jim90
    This 'extra detail' better be worth it - and noticeable!

    However, to totally ignore the PC enthusiast (where there might be considerable investment / extra horsepower to spare) probably isn't wise.
    And, at 30fps, there better not be 'significant or important' sections where gameplay speeds up - we'll definitely notice that at 30fps.
    Reply
  • dstarr3
    During initial development for console, they probably tied framerate into the functionality of the physics engine or god knows what else, and they don't have the time, resources, or desire to separate framerate and engine functionality, so they just said "Fuck it, PC gets 30fps, too."
    Reply
  • Joseph DeGarmo
    Why lock this game at 30 fps when some of us have rigs which can handle Watch Dogs maxed? My rig can handle Battlefield 4, Titanfall, and NFS Rivals maxed at 60 fps and they all run on Origin. Where's the respect for high-end gaming PCs?
    Reply