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CD Projekt Reveals Its Cyberpunk 2077 Roadmap For 2021

Cyberpunk 2077 Screenshot
(Image credit: CD Projekt Red)

It's been a while since we've heard anything on CD Projekt Red's Cyberpunk 2077, much less from the company. Today that changed as the co-founder of the CD Projekt Red, Marcin Iwiński, has released a short video on what has transpired since its release and what the company is planning to do to win back all of the goodwill that has been lost.

Several factors lead to the demise of Cyberpunk 2077 on the previous generation of consoles, and Marcin Iwiński lays that all out. It's basically an oral timeline of the events. Most of these were things that many of us speculated on, but hearing it again and officially does carry weight. He states that it was the choice of the management team to release the game, not of the developers. Marcin Iwiński provides a roadmap of what we can expect for the future of Cyberpunk 2077. 

As previously mentioned, two major updates are being released for Cyberpunk 2077, and the first one is being released 10 days from now. The second update will be larger than the first and will follow in February 2021.

The next-generation updates for both the PlayStation 5 and Xbox Series X|S are still in the works. However, there isn't a specific date of when we can expect to see those. As you'd imagine, CD Projekt Red is busy working on the upcoming patches that will hopefully resolve many of the outstanding issues with the game.

A visual roadmap was also provided, and you can see that below. Take note that the free DLC is ahead of the free next-generation console update. This also means that the next-gen update won't arrive until after the second half of 2021, confirmed by Marcin Iwiński. A decision that I feel should be reversed, especially since those playing Cyberpunk 2077 are doing so via backward compatibility and aren't able to take advantage of the next-gen hardware.

CD Projekt Red Cyberpunk 2077 Roadmap

(Image credit: CD Projekt Red Cyberpunk 2077 Roadmap)

A more detailed FAQ that addresses CD Projekt's plans can be found here.

That said, It's clear that the company hasn't given up on Cyberpunk 2077 and has committed to resolving the issues while attempting to win back the trust that has been lost. This follows a rocky launch for the game; while Cyberpunk 2077 went on to sell 13 million copies, all went downhill after reports of the games' performance and numerous issues appeared. Shortly after this, PlayStation, Xbox, and several other retailers starting offering refunds to those who requested them and even resulted in the game being pulled from the PlayStation Store. At the same time, Microsoft went on to add disclaimers onto its Microsoft Store to warn and caution those looking to purchase the game.

While the company has a long road ahead of them, It is good to see they're committed to course-correcting the problems that ultimately let them into this situation. After the updates are released, what the gaming community does remains to be seen. As for myself, I shelved my playthrough of Cyberpunk 2077, but I am eager to return to see the improvements once the two larger updates are released. As those waiting to play the next-gen versions on their shiny new PS5's and Xbox Series X|S consoles, they're in for a much longer wait.          

Keith Mitchell

Keith Mitchell is a Contributing Writer for Tom's Hardware US. He is an IT professional during the day, and a passionate lover of video games and tech after his 9-5 grind. He has a weird affinity for Soulsborne games and plays them non-stop.

  • sydneyblue203
    These guys should of know better then to release a game so broken. That just sums up gaming the last 3 years. Imagine in other professions doing a job half way and expecting to get paid full price . Disgraceful
    Reply
  • rluker5
    There are a lot of bugs, but overall it has been the best game I've played in the last year.
    Also it is a shame it doesn't work well on the PS4 and Xbox oneS, but the limiting of progress of games in 2021, 2022 and 2023 just so those potatoes can run them would be even worse. Somebody had to be first to show these old consoles just aren't good enough for the future of gaming. And I'm glad CDPR did it sooner rather than later.
    My GTX 580 can't play it and it can smoke those 2 consoles in older games. Boo hoo.
    Reply
  • Nemesia
    The state that game was released in is horrible and there is no excuses when your game cost 300+ USD million dollars.

    I guess the budget was 200 millions on the marketing. 99 on the actors and 1 million for the game development ;)

    I can assure you that if you give me 300 million USD my game would be top notch with no bug at release because that 300 millions would have been used where it matters. Can you imagine the project manager having to explain why the game is so buggy to the wolves shares holder. Deadlines and people at the top not knowing what a good game is and they don't really care either. They just want to see the money rolling in.
    Reply
  • Giroro
    You know in a lot of places if they sell you a car that is still broken after multiple fixes, they legally have to give you a refund.
    Maybe it's time the game industry gets some basic regulation to protect customers and developers from these abusive megabillion superpublishers.
    I mean, I would still start with money laundering in Fifa, and how most games try to steal from addicts and children using no-win gambling mechanics.... But at least there needs to be some accountability in a world where a publisher tells you to return a game to the store, then the store laughs you out of the building because no retailer has accepted physical game returns since the invention of the CD.
    Reply
  • Phaaze88
    This clustercluck was totally on management, but guess who pressured them into 'finishing early'?

    And now they're suing CDPR?
    Reply
  • rluker5
    I like the story, characters, gameplay and graphics. And there are enough differences in gameplay paths that I'll be playing it at least once more. But what does any of that matter when there are some bugs somebody can make a video of?
    Reply
  • evdjj3j
    The game runs pretty good on PC.
    Reply
  • hannibal
    When Red dead redemption 2 was released... it was broken and so on. It is what it is. It is quite seldom when we see game that is ready in release... or is nor released ever (i look you Robert Spacing industries...)
    The funnies news I did saw when console players did get refunds, one customer did get mad because game was removed from him, when he did the refund ;)
    No worry, the game is good and it will be ready sooner or later. I plan to play it next year. I already own it, but has not installed it yet. Why would I? Next year there is some other new game that will be ready one year after the release!
    Reply
  • BadMrSnowman
    sydneyblue203 said:
    These guys should of know better then to release a game so broken. That just sums up gaming the last 3 years. Imagine in other professions doing a job half way and expecting to get paid full price . Disgraceful
    Has it been revealed who specifically pushed to have the game on PS4 and XB One? I'm holding off on getting it for PC, but from what I've heard it's fine for PC, it's just the previous gen consoles that struggle. I'm trying to withhold blame until I can find out who the correct "these guys" are. What really bakes my noodle is wondering if the PC and current gen console launch could've improved if they ignored previous gen consoles entirely.
    Reply