The First DirectX 11 Game is BattleForge

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Marcus Yam served as Tom's Hardware News Director during 2008-2014. He entered tech media in the late 90s and fondly remembers the days when an overclocked Celeron 300A and Voodoo2 SLI comprised a gaming rig with the ultimate street cred.
  • ssalim
    Oo, free-to-play...
    Reply
  • smokinu
    I am still sitting on the fence about goinf to DX11 or not myself. For the cost of 1 5800's series card I can have several of the 4800 series. GPGPU is still along way off from being effective at anything I believe. Hardware dont matter without the software written for it
    Reply
  • jellico
    ARE YOU LISTENING, NVIDIA! I hope so. I've been a supporter since you absorbed my beloved 3DFX; but now, the Radeon HD 5850/5870 is starting to look DAMN good!
    Reply
  • valcron
    Crysis 2 anyone? Kidding...but you know some game similar to Crysis will be made just to show off DX 11.
    Reply
  • thartist
    Yes, you've said it many times before, but good news for the dx11 patch for it.
    Hope we see better performance (based) on DX11 than with DX10 for every game, not just based on the polish to this particular game with this patch.
    Reply
  • IronRyan21
    Starcraft would be nice right about now. I hear it gots DX11.
    Reply
  • mcnuggetofdeath
    Am I the only one underwhelmed by Tesselation in DX11. More polygons arent even going to be noticeable unless youve got really high resolutions and textures. The promise of more consistent framerates has me intrigued, but ive got a superclocked 4850 that i believe will hold out for me until Nvidia drops the GTX380, if not longer.
    Reply
  • Sythix
    Jellico, nv is cranking out the new fermi card soon, it's supposed to blow away the 5870.
    Reply
  • caskachan
    mcnuggetofdeathAm I the only one underwhelmed by Tesselation in DX11. More polygons arent even going to be noticeable unless youve got really high resolutions and textures.
    >_> thats why you crank up the resolution up to 1920x1200 (and have a big monitor)
    Reply
  • rooket
    Wow and come to think of it, directx10 doesn't have a high attach rate afaik right now. DX11 can only be slower :) But on the other hand it is good to see progress.
    Reply