DirectX, OpenGL May Soon Allow Low-Level Hardware Access

AMD's just-released Mantle API cooked up a good bit of fuss recently, and it seems that there are already responses from the Khronos group (OpenGL) and Microsoft (DirectX). A user who goes by the username "Dictator93" on the Neogaf forum has spotted a couple bits of text from the GDC catalogue:

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  • maxiim
    Rendering Mantle as a selling point for AMD basically useless?
    Reply
  • gallidorn
    A little competition is good, because the end result will equal better performance in games. If AMD was smart, they would lease their api/programming to DirectX and OpenGL, but make the Mantle Option only available to newer Radeon Graphics cards. If DirectX & OpenGL had Mantle integrated, the technology could be cross-platform. This could give AMD a huge advantage over Nvidia!
    Reply
  • ocilfa
    Hate to be that guy, but you know microsoft will require windows 8 for this new directx.
    Reply
  • firefoxx04
    Mantle haters should not hate after all. Without the push for Mantle, the response for others (OpenGL and DirectX) would have been much slower. Obviously they think Mantle is a threat and in order to survive they need to try something similar. This is good for EVERYONE.
    Reply
  • pistache007
    If this is true, then PC gaming awaits exciting times!
    Reply
  • coolitic
    A guy from AMD is helping OpenGL become low-level? This confuses me.
    Reply
  • airborne11b
    Well, mantle is officially useless. Maybe AMD can now focus on something that isn't a waste of time, like something similar to Gsync.
    Reply
  • Soda-88
    Thank you AMD
    Reply
  • PhilFrisbie
    Note that for DirectX/Direct3D they are speaking of the future, but for OpenGL they are speaking TODAY!
    Reply
  • flogtr
    They finally woke up, thanks to AMD.
    Reply