Linden Lab, creator of the long-running Second Life and the forthcoming Project Sansar social experiences, is launching a Creator Preview program that will let aspiring content creators get an early start building environments for Project Sansar.
We spoke with Linden Lab in September 2015 to learn about Project Sansar and what we can expect from it in the future. Ebbe Altberg, Linden Lab’s CEO, explained that creators will rent simulators that will let them build any VR experience they see fit. Altberg told us that there were only a handful of invited creators working within Project Sansar back then. We’re not sure how many creators have since been invited into the project, but if you’re interested in creating a simulator within Project Sansar, you can now sign up for a chance to get in this summer.
“Creating social VR experiences is too hard and expensive today, and that limits the value and growth of this incredible new medium,” said Altberg. “Creating your own VR experience shouldn’t require an engineering team, and Project Sansar will make that possible. Over the past few months, a small number of creators have already made an impressive variety of awesome social VR experiences with Project Sansar, from virtual versions of real-world locations to fantasy worlds and stylized game-like environments, and more. We’ll soon be ready for many more creators to join Project Sansar, and we can’t wait to see what people will create.”
Linden Lab intends to invite select creators to build content that will be ready for Project Sansar’s launch. To be considered for preview access to Project Sansar, you’ll have to fill out and submit the form found on the Project Sansar website. Linden Lab said that selected creators will receive notice later this summer.
Project Sansar should be released to the general public before the end of the year. Project Sansar will support Oculus Rift and HTC Vive. It will also allow you to access the content through a 2D display, and it will eventually expand to mobile, as well.
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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.