Ratchet and Clank: Rift Apart Crashes on AMD GPUs When Ray-Tracing is Enabled

Ratchet and Clank: Rift Apart
(Image credit: Steam)

Patch notes for AMD's latest Adrenalin driver update, version 23.7.2, confirmed that some Radeon GPUs (including its best GPU, the RX 7900 XTX) are crashing while playing Ratchet and Clank: Rift Apart with ray-tracing effects enabled. AMD is actively working on a fix but has not provided a release date for when the issue will be fixed. Based on the patch notes there appears to be a driver-related bug — but it could also be a game-specific issue that needs to be fixed by Nixxes.

Sadly, launch-day game crashes related to ray-tracing effects are nothing new in the modern gaming industry. Many games over the past few years have had their share of RT-related crashing issues, including Elden Ring, Spider-Man Remastered, The Witcher 3 Enhanced Edition, and Cyberpunk 2077 (to name a few). This isn't helped by the fact that most games on launch day arrive with game-breaking bugs and unpredictable instability in general as we saw with Star Wars Jedi: Survivor.

Even though Ratchet and Clank: Rift Apart is not a new game, the PC porting process performed by Nixxes can still lead to potential stability issues on launch day since the game code has been reworked to function on non-PlayStation 5 hardware. We saw this somewhat with Spider-Man Remastered, where its PC performance was drastically improved after several weeks of updates (on top of bug fixes).

Ratchet and Clank: Rift Apart

(Image credit: Steam)

AMD's patch notes specifically highlight that Ratchet and Clank: Rift Apart can crash or display a driver timeout while playing the game with ray-tracing enabled and dynamic resolution scaling enabled on some AMD GPUs, such as the RX 7900 XTX, suggesting this could be more of an issue with newer RDNA GPUs. If you have this problem, it's best to try disabling DSR and any RT effects before launching the game.

Thankfully AMD seems to be the only GPU manufacturer with these specific Ratchet and Clank: Rift Apart game crashes. Nvidia and Intel appear to be clean, with their latest GPU drivers supporting the new title, and no mentions of game-related bugs in their patch notes.

Aaron Klotz
Freelance News Writer

Aaron Klotz is a freelance writer for Tom’s Hardware US, covering news topics related to computer hardware such as CPUs, and graphics cards.

  • evdjj3j
    This is why I can't consider an AMD GPU unfortunately.
    Reply
  • hotaru251
    I miss my younger yrs...you know when devs actually tested their crap before launching it.


    a dev should of tested it on both gpu's prior to launch.
    Reply
  • Makaveli
    evdjj3j said:
    This is why I can't consider an AMD GPU unfortunately.
    For a bug in one game that will be patched.

    OMG lol
    Reply
  • derekullo
    Makaveli said:
    For a bug in one game that will be patched.

    OMG lol

    Not so much AMD having a history of bad drivers.

    It was ATI that had truly terrible drivers.

    Having said that

    https://www.techspot.com/news/97652-amd-2321-graphics-driver-reportedly-bricking-windows.html
    AMD drivers making computers unable to boot bootable isn't the best look.
    Reply
  • Makaveli
    i've been using ATI radeon's since the Radeon 64DDR.

    And that issue you posted I ran into it and was able to recover from a restore point so wasn't a big deal for me. However the driver was also pushed out on patch tuesday. So that contributed to the situation since some users's PC had a pending reboot that was needed before installing the driver.

    That didn't change my outlook on anything i've been doing this since I was 10 so i've seen 30+ years of weird quirky issues with products from all vendors.
    Reply
  • evdjj3j
    Makaveli said:
    For a bug in one game that will be patched.

    OMG lol
    No because of their track record when it come to drivers.
    Reply
  • evdjj3j
    Makaveli said:
    i've been using ATI radeon's since the Radeon 64DDR.

    And that issue you posted I ran into it and was able to recover from a restore point so wasn't a big deal for me. However the driver was also pushed out on patch tuesday. So that contributed to the situation since some users's PC had a pending reboot that was needed before installing the driver.

    That didn't change my outlook on anything i've been doing this since I was 10 so i've seen 30+ years of weird quirky issues with products from all vendors.
    And you laughed at me? Thank you for making my point.
    Reply
  • Makaveli
    evdjj3j said:
    And you laughed at me?
    yes I did the sky isn't falling.

    And for someone with my experience a big nothing burger.

    i've survived 20+ years on their drivers I must be the luckiest person on the planet or some kind of super genius lol.

    Both vendors run into issues with drivers from time to time lets actually be honest here. There are plenty of post in their forums.

    https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/
    You are free to make whatever points you want its a free country.
    Reply
  • evdjj3j
    Makaveli said:
    yes I did the sky isn't falling.

    And for someone with my experience a big nothing burger.

    i've survived 20+ years on their drivers I must be the luckiest person on the planet or some kind of super genius lol.
    The amount of time you spent fixing that I would rather spend being able to game.
    Reply
  • Makaveli
    evdjj3j said:
    The amount of time you spent fixing that I would rather spend being able to game.
    you mean the 60 seconds it took to use a windows restore point?
    Reply