Red Dead Redemption 2 Companion App Suggests PC Version Exists

Credit: Rockstar GamesCredit: Rockstar Games

On Friday, Red Dead Redemption 2 launched on Xbox One and PlayStation 4, leaving PC gamers out in the cold while console players run through adventures in the wild, wild west. But some code in the game's companion app, as first reported by RockstarIntel, has references to a PC version.

The code hints at features including virtual reality support for the Oculus Rift, as well as PC-specific settings like frame limiters, reflection and anti-aliasing, motion blur and auto-connecting to PC services through the companion app.

They include:
PARAM_FrameLimit
PARAM_Oculus
PARAM_fxaa

Of course, none of this guarantees that the adventures of the Van der Linde gang will come to the PC. These could be vestiges of PC development that were later abandoned or simply for some sort of internal testing. But while the original Red Dead Redemption never came to PC, Rockstar's other games have come in time. Grand Theft Auto V, for instance, came out on PC a little over a year-and-a-half after the console versions. However, we're still waiting for Red Dead Online to launch on the systems that can already play the game.

If you have thoughts on an eventual PC release of the game, let us know in the comments below.

6 comments
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  • Fait
    Well duh. The Xbox is basically a Windows 10 PC on static hardware so porting it should be easier than ever. Rockstar still has not learned their lesson about neglecting PC gamers so until they pull their head out, they will keep getting the bad press and banishment from the PC gaming community.
  • KD_Gaming
    the new xbox is no more a pc than the super Nintendo was. Its running custom hardware with a custom OS.
  • nigma_x
    @KD_GAMING- Do your research before you post-
    Xbox One runs two operating systems within a hypervisor; games run within one separate operating system, while apps and the user interface run within a stripped-down version of Microsoft Windows; the original system software was based on Windows 8, but it has since been changed to Windows 10.[126][127] This architecture allows resources to be allocated specifically to different aspects of the console's functions, including multitasking and Kinect processing, ensuring an "absolute guarantee of performance" for games.[128][129] Xbox One supports Universal Windows Platform apps, which can be designed to run across Xbox One, Windows 10, and Windows 10 Mobile in synchronization with the Windows platform.[126][130][131]

    Took me less then 5 minutes to look this up.