Unity Announces Two New Versions, Collaboration Beta, Ray Tracing Plugin, Certification Program

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Unity Technologies made some big announcements today at GDC. The company is releasing two versions of Unity, has moved Unity Analytics out of the beta phase, and has introduced the Unity Collaborate closed beta.

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • dstarr3
    Unity is a really great engine. It's a shame they get so much rough press from all the Steam Greenlight amateurs that use it to make buggy joke simulators and asset flip games with zero effort or creativity.
    Reply
  • falchard
    Do you want to play my unity title, flappy penguin?
    Reply
  • bit_user
    Rats, sounds like the VR plugin is just for developers to compute light maps. With Imaginations continued progress on raytracing hardware, the headline had me hoping it'd be a full-fledged rendering backend.

    That's the final piece of the puzzle for raytracing hardware to go mainstream: for the major game engines to add support.
    Reply