Khronos: Vulkan's Multi-GPU Support Isn't Only For Windows 10

The Khronos Group wants the world to know that Vulkan, its next-generation graphics API, will not restrict multi-GPU support to Windows 10.

Vulkan debuted in March 2015 with the goal of taking on AMD's Mantle, DirectX 12, and other graphics APIs. It quickly found its way into smartphones thanks to support from Google, Samsung, and other Android smartphone manufacturers, and PC games like Doom and Dota 2 were also updated to take advantage of the new API. Other titles, like the upcoming Star Citizen online game from Cloud Imperium Games, chose Vulkan over DirectX 12.

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Nathaniel Mott
Freelance News & Features Writer

Nathaniel Mott is a freelance news and features writer for Tom's Hardware US, covering breaking news, security, and the silliest aspects of the tech industry.

  • Virtual_Singularity
    Thx for the article. Good to know, and here's to hoping Khronos takes Vulkan to new heights sooner rather than later.
    Reply
  • flipman
    Thinking of moving to win 10 soon but this is nice so I can use on my win 7 atm. Need to run my own tests with Vulkan :)
    Reply
  • SteelCity1981
    mantle is all but dead and directx 12 is becoming the next mantle thanks to vulkan.
    Reply
  • RomeoReject
    As someone who loved Mantle profusely, I gotta say: It IS dead.

    That said, Vulkan looks to be doing the same thing, except that NVidea users also get to enjoy it, so it's even better!
    Reply
  • Draven35
    "Other graphics APIs"

    Vulcan's main purpose was to provide a unified graphics and compute API to replace OpenGL. Taking on Mantle and DX12 came later.

    (Note: Kronos Group is also currently administering the OpenGL API as well)
    Reply
  • DerekA_C
    What's great about Vulkan is that it works on almost all OS's Mac, Linux, android windows, anything that is capable of OpenGL which is almost everything.
    Reply
  • DerekA_C
    Downside is practically no one is programing for it, 6 games as to date since its release in 2015 that is horrible adoption rate. Opensource network is getting more support then mainstream like emulators. Sure more game engines support it but if it isn't implemented into the game that is built with those said engines it is utterly useless.

    https://en.wikipedia.org/wiki/Vulkan_(API)
    Reply
  • therealduckofdeath
    Yeah, Vulkan is a really nice cross platform API, and seemingly a lot more optimised than OpenGL managed during its last 15 years. Lets hope they'll be able to keep their steam up until others than the usual developers (IDsoft) catches on. The article is extremely misleading, implying that several others apart from Star Citizen is in the works with releasing Vulkan titles.
    Reply
  • F. Win 10. and F. DX12, Vulcan + Win7!!!
    Reply
  • DerekA_C
    Linux mint 18.1 + vulkan much better then win 7 as more get vulkan the better Linux gaming will get.
    Reply