The flash-blur effects are even more enjoyable when you're the one blowing stuff up.

The flash-blur effects are even more enjoyable when you’re the one blowing stuff up.

It's not a mushroom cloud, but it's still a lot of smoke and fire.

It’s not a mushroom cloud, but it’s still a lot of smoke and fire.

The smoke from the explosions is active and fades over time.

The smoke from the explosions is active and fades over time.

At default, with shadows quality and shadows resolution at medium and default settings, respectively, the player casts your standard shadow.

At default, with shadows quality and shadows resolution at medium and default settings, respectively, the player casts your standard shadow.

Running through the snow will result in some snow dust trails.

Running through the snow will result in some snow dust trails.

At default settings, the players tracks look a bit chunky and unrealistic.

At default settings, the players tracks look a bit chunky and unrealistic.

With shadow settings on high and SLI enabled, the player's snow dust trail is softer and blends with the environment more.

With shadow settings on high and SLI enabled, the player’s snow dust trail is softer and blends with the environment more.

The player's tracks are still a little chunky, but the shadow is more realistic. With SLI enabled, the performance test delivered frame rates of around 50 FPS for both levels.

The player’s tracks are still a little chunky, but the shadow is more realistic. With SLI enabled, the performance test delivered frame rates of around 50 FPS for both levels.

The player's shadow also bends and responds to the surrounding environment better with shadow settings on high.

The player’s shadow also bends and responds to the surrounding environment better with shadow settings on high.

The player's shadows at default settings on the PC demo.

The player’s shadows at default settings on the PC demo.