A Speedy Tiler: Kyro II on Hercules' 3D Prophet 4500

Details Of Tile Based Rendering (TBR)

Even the most expensive high-end cards have one problem: limited bandwidth. Fans of the classic approach, such as NVIDIA, can only deal with the bandwidth problem by packing on fast memory modules. Video memory with short access times is, however, expensive. ATI is doing its utmost to rein in this problem by using "HyperZ" technology. PowerVR, too, is taking different tack from NVIDIA. Let's take a look at the differences.

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