Unreal Engine 4.14 Brings Forward Rendering, Contact Shadows, And Lots More

Epic Games has released Unreal Engine 4.14 to the public.

The update includes features like a new forward shading renderer, contact shadows, and many other improvements that promise to make Unreal Engine games seem more realistic. Epic said that it developed some of the changes internally, but many resulted from contributions to the Unreal Engine 4 project on GitHub. (Approved developers that are registered with Epic can view the Unreal Engine source code.)

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Nathaniel Mott
Freelance News & Features Writer

Nathaniel Mott is a freelance news and features writer for Tom's Hardware US, covering breaking news, security, and the silliest aspects of the tech industry.

  • gerard1021
    Ok now it's time to drop that baby into Grand Theft auto and maybe throw on a Rousch stage 2 supercharger... Four out of five gamers agree.
    Reply
  • why_wolf
    wait it still supports XP? Why?
    Reply
  • Cryio
    Unreal Engine 4 worked on XP? Unreal Engine 4 works under DirectX9? I didn't even think it had a DX10 render patch, much less DX9.
    Reply
  • wifiburger
    as yes the Unreal engine, it's the future mark benchmark non-sense that developers don't stop ignoring for years,

    i'll pass
    Reply