Putin's 'sovereign' gaming console projects detailed, one with a homegrown Elbrus CPU, the other a Chinese knockoff — Russian gov't admits they can't compete with PS5 or Xbox
But what games will they play?
When it comes to sovereign computing, it either goes south due to a lack of resources — or it goes the Chinese knockoff way and ceases to be sovereign.
After Putin ordered the government to develop a Russian game console in the spring, the Russian industry has chosen to go both ways. One is to design a sovereign console based on a dual-core homegrown Elbrus processor, Habr.com reports; another is to build a cloud gaming service based on cheap consumer hardware and call it sovereign, as it looks from an RBC report.
Russia is developing a gaming console based on its Elbrus processor that features a Very Long Instruction Word (VLIW) microarchitecture originally aimed at heavy-duty, mission-critical workloads. On the performance side of things, Elbrus has nothing to write home about based on benchmarks that have largely found it "completely unacceptable" for most tasks.
The new console is not expected to have performance comparable to the PlayStation 5 or Xbox Series X|S, so Russian politicians want developers to create something unconventional to overcome performance challenges.
"I hope my colleagues will approach this task with full responsibility and come up with something truly groundbreaking," wrote Anton Gorelkin, Deputy Chairman of the State Duma Committee on Information Policy. "It is obvious to everyone: Elbrus processors are not yet at the level required to compete equally with the PS5 and Xbox, which means the solution must be unconventional."
That unconventional approach could involve either simplifying games to the degree that Elbrus CPUs can handle (the Russian audience still has access to world-class games and would likely not play those 'simplified' games) or using cloud rendering and compute, which means that gamers would require perfect broadband with low latency to enjoy their titles.
Interestingly, Gorelkin emphasized that the console should not merely serve as a platform for porting old games but also for popularizing domestic video games.
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Speaking of cloud gaming, Russian gamers might be interested in a game console developed by MTS, a prominent Russian telecommunications company. MTS makes no secret that its console is a cloud-based gaming service, though the company calls it the MTS Fog Play platform.
The device uses low-end hardware, comes with an Xbox-like controller, and costs around $50. Since, for $50, you cannot make a console capable of rendering even entry-level Android games, the device will rely on MTS's Fog Play cloud service. That service will support both remote gaming and rental gaming principles (i.e., owners of higher-end PCs interested in MTS's games can rent games and still rely on hardware they own).
Neither of these consoles has come to market yet, but we'll keep a close eye out for benchmarks when they do.
Anton Shilov is a contributing writer at Tom’s Hardware. Over the past couple of decades, he has covered everything from CPUs and GPUs to supercomputers and from modern process technologies and latest fab tools to high-tech industry trends.
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Pierce2623 Man I feel bad for the Russian citizens that want nothing to do with the Ukraine. They’re being forced into 3rd world lifestyles because a power grabbing dictator holds false elections and drags one of the largest countries in the world through the mud over his personal whims.Reply -
ivan_vy using android-like phones installed base and ARM consoles to play in the cloud is the best way to go, centralized and scalable computing and having control and data of the games being played, I don't think they care about monopolistic practices at all.Reply -
newtechldtech Government gaming console ? no thank you, this is a Spying device.Reply
Since when a gaming console is a priority to governments ? besides , world wide, Only USA and Japan make consoles ... it is not important .. unless you want to spy on your people . -
derekullo
Being able to grow your own food, create your own processing chips and create your own gaming console projects self sufficiency.newtechldtech said:Government gaming console ? no thank you, this is a Spying device.
Since when a gaming console is a priority to governments ? besides , world wide, Only USA and Japan make consoles ... it is not important .. unless you want to spy on your people .
"The latest set of national goals are similar to the previous set announced in July 2020, but nationalist policies, patriotism and economic self-sufficiency receive even greater emphasis"
https://www.bofit.fi/en/monitoring/weekly/2024/vw202421_1/
With Russia already controlling the Russian internet
https://www.voanews.com/a/voa-russian-kremlin-targets-full-internet-control-in-russia-/7915222.htmlHaving a console dedicated to spying on its citizens feels a bit redundant ... assuming said consoles would be connecting to said Russian internet. -
Geef Think of it this way. A PS4 runs on an 8-core 1.6GHz CPU/GPU same die. PS4 Pro is same but OC'd to 2.1GHz.Reply
They can get a basic setup like that and they will be set for hardware. Only trouble would be getting games from companies.
As long as they don't try to play Cyberpunk 2077 on it they should be fine. :ROFLMAO: -
jlake3
The issue is that a GHz is not a GHz between architectures and especially not between instruction sets. Good and comparable benchmarks on Elbrus are hard to come by, but just based on FP32 GFLOPS it looks like it may underperform compared to Zen2 clock-for-clock while also not clocking as high on a given power budget.Geef said:Think of it this way. A PS4 runs on an 8-core 1.6GHz CPU/GPU same die. PS4 Pro is same but OC'd to 2.1GHz.
They can get a basic setup like that and they will be set for hardware. Only trouble would be getting games from companies.
As long as they don't try to play Cyberpunk 2077 on it they should be fine. :ROFLMAO:
Good software optimization might help... but the Elbrus chips we have some info on are TSMC 28nm and it looks like a "sovereign console" would need to be built on Mikron's 65nm process, sending the CPU performance back further.
Then there's the issue of needing a decent GPU to go with it... -
Sluggotg Who are they going to convince to make games for this? With Low end proprietary hardware, the programmers will be starting from scratch. Will Putin provide a decent SDK for the system? How many software developers outside of Russia will be interested in making games for this? The only way I can see them selling it, is if Putin makes All other video game systems illegal. (Might not be a very popular Policy).Reply -
newtechldtech
Since when Gaming consoles are that important for self sufficiency ?derekullo said:Being able to grow your own food, create your own processing chips and create your own gaming console projects self sufficiency.
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usertests
I guess that explains why they're using a "dual-core homegrown Elbrus processor" and not an 8-core like the Elbrus-8S(V) on TSMC 28nm. That processor should be capable of playing some fun late 2000s/early 2010s games, at least (tested with an RX 580 graphics card).jlake3 said:Good software optimization might help... but the Elbrus chips we have some info on are TSMC 28nm and it looks like a "sovereign console" would need to be built on Mikron's 65nm process, sending the CPU performance back further.
It's not like new low-end systems can't exist, just look at "Playdate". But you would need an impeccable software-side strategy to get any traction. If the hardware can't even reach the level of a Haswell/Skylake quad-core w/ iGPU, you are going to be locked out of a lot of modern PC games. Low-end emulation is already well conquered by $50-150 Chinese ARM devices, and anything Russians can get their hands on above that (N100 box, Steam Deck, etc.) will deliver a better experience than a 65nm Elbrus-based system.