Russia continues work on homegrown game console despite technology and scale issues

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(Image credit: Qualcomm)

The Russian Ministry of Industry and Trade is actively seeking a company to develop a gaming console, following a directive from Vladimir Putin issued in March. The ministry is also in discussions with businesses and other departments to determine the necessary resources and support measures for this project, reports 3DNews. Experts doubt the project's feasibility without government subsidies, citing significant time and investment needs. 

The Russian Ministry of Industry and Trade is initiating the development of a domestic gaming console, and discussing necessary support measures with market participants, following a presidential directive. Experts are skeptical about the project's feasibility without substantial government subsidies. They point out that no Russian company is currently capable of producing a console comparable to Microsoft Xbox or Sony PlayStation, as these rivals rely on leading-edge technologies and cost hundreds of millions to develop. 

By June 15, the government was supposed to "consider the issue of organizing the production of stationary and portable gaming consoles, as well as creating an operating system and a cloud system for delivering games and software to users," reports RBC. In fact, there are currently three major domestic cloud gaming platforms in Russia: VK Play, MTS Fog Play, and Yandex's Plus Gaming service. 

Anton Shilov
Contributing Writer

Anton Shilov is a contributing writer at Tom’s Hardware. Over the past couple of decades, he has covered everything from CPUs and GPUs to supercomputers and from modern process technologies and latest fab tools to high-tech industry trends.

  • peachpuff
    Ahahahahahahahaha lolol you made me spill my coffee Anton :ROFLMAO:
    Reply
  • TheOtherOne
    Good on them, more competition is always best for consumers.

    Right now, tech industry is pretty much under the influence of USA since it's all regulated under their laws despite being manufactured and produced in third world countries for all the benefits to obviously increase profits.
    Reply
  • Neilbob
    Luckily, not much hardware is needed to play Tetris.
    Reply
  • rluker5
    They should work on making the games first. Not nearly as much holding them back from making well optimized and well thought out games. They can probably get by getting gaming hardware from China while they work on theirs. And you can still make a good game that runs on a potato. Some reason modern developers have just forgotten how.
    Reply
  • Justin Goldberg
    This is an interesting idea that could spur on more open architectures and Chip designs.and give us options beyond the wintel, Xbox, sony, nintendo hegemony.

    Jean Louis Gassee created BeOS hobbit hardware at half the cost of a 1993 Intel 486 because he used multiple chips. Intel finally created multi core CPUs in the 2000s.

    Riscv is getting there. I can buy a 64 core riscv desktop for 2000$ from China.
    Reply
  • ivan_vy
    android-like OS , HarmonyOS? and ARM chips. essentially low cost android console looks the only viable option: Hardware locked so developers can have a target performance, as others said, ecosystem is the key and the hardest part.
    Reply
  • NickyB
    GTA3 Vice City? Quake 4? Man those are new games. This will be awesome!
    Reply