The most-delayed video game ever is finally out — Kien releases after 22 years for Game Boy Advance

Kien, new Game Boy Advance release in 2024
(Image credit: Incube8 Games)

Kien, a video game programmed for the Game Boy Advance, has finally been released 22 years after production began. The game, which now holds the title of the most-delayed video game ever, is available now for the GBA. The record is seized from the iconic Duke Nukem Forever, a game whose development struggles are more legendary than the game itself. 

Kien began development in Italy in 2002 comprised of a five-member team with no video game experience. In an attempt to become the first Italian developers to publish for the Game Boy Advance, lead game designer Lucio Belsanti and his cadre started work on Kien, an action platformer with deep difficulty and even deeper lore. When asked about what inspired Kien, Belsanti credits the gameplay of Castlevania, the fun of 90's beat-em-ups, and the themes of Chinese mythology. Don't let the fun graphics and Game Boy Advance release fool you; Kien is as tough as they come, nicknamed a "pre-Souls-like" by its developers today. 

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Sunny Grimm
Contributing Writer

Sunny Grimm is a contributing writer for Tom's Hardware. He has been building and breaking computers since 2017, serving as the resident youngster at Tom's. From APUs to RGB, Sunny has a handle on all the latest tech news.

  • bit_user
    I don't understand why they didn't just release it on phones. Was it that difficult to port? Even then, it seems like there should've been some porting tools & libraries, not to mention full-blown emulators, as phone got fast enough. Heck, GBA was even ARM-based, so any assembly language they wrote for it wouldn't have had to be rewritten.
    Reply
  • FoxtrotMichael-1
    bit_user said:
    I don't understand why they didn't just release it on phones. Was it that difficult to port? Even then, it seems like there should've been some porting tools & libraries, not to mention full-blown emulators, as phone got fast enough. Heck, GBA was even ARM-based, so any assembly language they wrote for it wouldn't have had to be rewritten.
    By releasing it for the GBA, you can still play it on just about every platform in the world (including the web browser) via emulation. In addition, many of us have functional GBAs, DSLs, or Game Boy Macros that we can play the original title on. This really was the way to get to the widest audience in my opinion.
    Reply
  • brandonjclark
    Is it just me, or does that look REALLY good for a GBA game?
    Reply
  • bit_user
    FoxtrotMichael-1 said:
    By releasing it for the GBA, you can still play it on just about every platform in the world (including the web browser) via emulation. In addition, many of us have functional GBAs, DSLs, or Game Boy Macros that we can play the original title on. This really was the way to get to the widest audience in my opinion.
    I get that. What I don't get is why they had to sit on it for 22 years! During that time, the whole "gaming on phones" phenomenon blew up. So, why didn't they just port it to one of the popular phone platforms of the day, instead of just continuing to sit on it?
    Reply
  • drtweak
    And here I was hoping it was HL3, but I'll be on my death bed before that games comes out haha
    Reply
  • TerryLaze
    brandonjclark said:
    Is it just me, or does that look REALLY good for a GBA game?
    Nah, pretty nice but not really special.
    Now this on the other hand...
    _GVSLcqGP7gView: https://www.youtube.com/watch?v=_GVSLcqGP7g
    Reply
  • Modgilaapk51
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    Reply