Indie Game Spelunky Coming to PC in August

Last month Spelunky developer Derek Yu revealed via the game's official website that Spelunky HD would be making its way home to the PC sometime soon.

Originally released as a freeware game, Spelunky was remade and repackaged as Spelunky HD. Yu released the game on XBLA, where it garnered widespread success due to its unforgiving and brutal gameplay.

Now, PC gamers will be able to enjoy the revamped Spelunky HD very, very soon. Developer Mossmouth revealed that Spelunky HD would be hitting PC later this summer on August 8, 2013 via GOG and Steam.

Spelunky will also be coming to PlayStation 3 and Vita sometime this summer, although Yu has yet to reveal a release date.

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  • wanderer11
    Looks interesting. I've been having way more fun with indie games than AAA games lately (FTL, Hotline Miami, etc.). AAA games all tend to be the same corridor shooters after a while.
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  • CrArC
    769386 said:
    Looks interesting. I've been having way more fun with indie games than AAA games lately (FTL, Hotline Miami, etc.). AAA games all tend to be the same corridor shooters after a while.


    Absolutely. Though, one reason (not the only reason, but a big one) all these AAA games look (A) visually near identical and (B) as if they've all come from 2008 is because of the strangle-hold current-gen consoles placed on game devs. Anticipate some much-needed variety in game visuals and mechanics in the next couple of years now that we're on a console refresh cycle.... after which we'll be back to generic samey garbage for years and years when we hit that performance ceiling again...
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  • wanderer11
    I don't think the performance is the issue. It's the design. I'm not asking for better graphics. I'm asking for unique gameplay. Publishers are too unwilling to experiment when they know the next battle duty: global halo 5 will sell millions of copies, while costing little in development since it is a copy of last year's game.
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