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Metro 2033 for PC Supports DX 11, 3D Vision

by - source: Tom's Hardware US

The PC version is receiving special love from Nvidia.

Wednesday THQ and Nvidia announced that the upcoming PC game Metro 2033 will support the latter company's 3D Vision and PhysX technology. THQ also added that the first-person shooter will support "a number of advanced DirectX 11 (DX11) features" including Depth of Field effects and Full Tessellation on character models.

"The 4A Engine is one of the most advanced game engines we've ever worked with, and with DX11 enabled, Metro 2033 is undoubtedly one of the best looking PC games of 2010," said Tony Tamasi, Senior Vice President of Content and Technology at NVIDIA. "Combine this with NVIDIA 3D Vision and PhysX and you will experience mind-blowing visuals."

Set for a March 16 release, Metro 2033 takes place in the "shattered subway of a post apocalyptic event." Players must leave the confounds of an underground settlement (Metro Station-City) to warn the remnants of mankind of an impending threat that could wipe out the human race. Players must venture through the catacombs of the defunct subway and out into the wastelands.

While the storyline sounds rehashed and exciting at the same time, the advantages of 3D Vision and DX11 should make the cliche storyline feel less regurgitated.

Sorry Xbox 360 gamers, you only get the "vanilla" version.

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gwolfman 02/17/2010 7:59 PM
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-20+

The more DX11 and 3D Vision out there the more likely it'll catch on. Keep up the work!

RipperjackAU 02/17/2010 8:06 PM
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ElectroGoofy 02/17/2010 8:07 PM
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So how exactly does that work...? This game is compatible with Nvidia's 3D Vision technology, and is also compatible with DX11? Correct me if I am wrong, but I believe that Nvidia doesn't even have a DX11 compatible card that has been released yet, and also Nvidia 3D vision only works for Nvidia cards...

jeverson 02/17/2010 8:08 PM
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Umm... am I the only one to notice that currently you can't use 3D vision (NV) and DX11 (ATI) at the same time... without hacking... just a thought...

jennyh 02/17/2010 8:13 PM
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I wonder which ATI card they developed the 'advanced Dx11 features' with.

hardwaretechy 02/17/2010 8:16 PM
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Yes you are correct, you can't use 3D Vision and DX11 at the same time, until NVidia comes out with compatible cards. And no, there is no way to "hack" DX11 to work on Nvidia.

Other than that game looks great, DX11 Tessellation is huge! thats really exciting and makes a world of difference in environment. Been following this game since its development was leaked, it has nothing in common with Hellgate, its much more like the original STALKER:SoCH which was excellent.

theholylancer 02/17/2010 8:17 PM
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-11+

orrrrr they got sample fermi cards to test with?!

leak the numbers baby!!

ElectroGoofy 02/17/2010 8:19 PM
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smlong :
So, if all I have is a DX10 ATI card in my PC, I may as well get the Xbox 360 version?



Probably not... I'm guessing that there is an option to switch between DX10 and DX11, they are just stating that the game will have the capabilities to utilize a DX11 video card.

mindless728 02/17/2010 8:24 PM
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hopefully the PhysX implementation won't be horrible like Batman:AA with the horrible CPU PhysX on ATI cards

i would prefer to see engines using an opencl physics engine instead of the proprietary PhysX solution so even the ATI crowd can use the acceleration

monkeysweat 02/17/2010 8:30 PM
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I would assume fermi may actually be released before this game is, perhaps on the same day,, we know its coming, we just don't know when

theguy82 02/17/2010 8:39 PM
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This must mean that Nvidia will have their new cards out prior to March 16th?

JohnnyLucky 02/17/2010 8:44 PM
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From the very little bit I have seen so far I'd say 3D has a long way to go before reaching its' full potential.

jeverson 02/17/2010 8:49 PM
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hardwaretechy :
Yes you are correct, you can't use 3D Vision and DX11 at the same time, until NVidia comes out with compatible cards. And no, there is no way to "hack" DX11 to work on Nvidia.Other than that game looks great, DX11 Tessellation is huge! thats really exciting and makes a world of difference in environment. Been following this game since its development was leaked, it has nothing in common with Hellgate, its much more like the original STALKER:SoCH which was excellent.



The hack I was talking about was using ATI for DX11 and nVidia for PhysX... still no 3D vision...

ravewulf 02/17/2010 8:52 PM
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3D vision works for most games regardless if it was designed for it or not (older games for example). Stating it works with 3D Vision is basically just saying "we optimized it further" and possibly added a few extras.

As noted in the recent article on the upcoming ATI drivers, they have their own 3D technology on the way. Hopefully that will also work regardless if the game was optimized for their implementation of 3D or not.

coldmast 02/17/2010 8:53 PM
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jeverson :
Umm... am I the only one to notice that currently you can't use 3D vision (NV) and DX11 (ATI) at the same time... without hacking... just a thought...


... Lucid Hydra? /sarcasm

rhino13 02/17/2010 8:55 PM
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So PhysX and DX11... A marrige made in Fermi...

Unfortunately Hannah Montana will be married before then...

lashton 02/17/2010 9:09 PM
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I have been waiting for this for years, STALKER creators jumped ship and went to a4 games and worked on metro 2033, if you like stalker you'll love this game

steiner666 02/17/2010 9:22 PM
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Zirbmonkey :
Is there anyone out there that actually uses a 3D setup?



Yep, and popularity is growing pretty strong, esp since avatar.

I don't buy many games, but this dev sounds like they deserve my hard earned $ with this gem of a game, unlike those crappy cross-console/port games that are still stick in 2007.

anamaniac 02/17/2010 9:25 PM
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How about non propriety 3D.
Also, doesn't DX11 have its own physics?

Chris_TC 02/17/2010 9:51 PM
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ElectroGoofy :
So how exactly does that work...? This game is compatible with Nvidia's 3D Vision technology, and is also compatible with DX11? Correct me if I am wrong, but I believe that Nvidia doesn't even have a DX11 compatible card that has been released yet, and also Nvidia 3D vision only works for Nvidia cards...


PhysX only works on Nvidia as well. And DX11 cards should come out any time now.

thegreathuntingdolphin 02/17/2010 9:56 PM
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This is good news. I am assuming then nVidia will have to come out with Fermi on or before March 16th then. That or nVidia has taken up snorting crack cocaine on a daily basis...

At least this game looks like it might actually look good unlike the crappy Aliens Vs Predator "looks like 4 year old tech" game...

Neeseius 02/17/2010 10:19 PM
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so if you have an Nvidia card you can't get the dx11 but you have the physx, and the complete opposite with an ATi card. Wow developers really know how to turn off customers.

nachowarrior 02/17/2010 10:25 PM
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nachowarrior 02/17/2010 10:30 PM
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tessellation has been around for years, but until now they ha\/n't had the power to push general graphics higher AND do tessellation, 2 tflops is a lot of floating points... roughly 2.5x the hd38xx series and 8xxx gt series cards i belie\/e. ATI has pushed a long way in a short time. And I'm glad they did... The higher pixel count and game de\/s finally realizing features they could only imagine so many years ago is exciting.

soldier37 02/17/2010 11:15 PM
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Fermi is a day late and dollar short! Ive had Dx11 since October of last year, might check this game out but will be pretty busy playing Bad Company 2 for PC in the meantime!

badaxe2 02/17/2010 11:29 PM
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smlong :
So, if all I have is a DX10 ATI card in my PC, I may as well get the Xbox 360 version?



Even the DX9 version on a PC will look and play better than Xbox 360.

kingnoobe 02/17/2010 11:30 PM
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Neeseius are you on crack? How can you blame the devs of this game, because ati doesn't have pshyx, and nvidia doesn't have dx 11? Seriously? I want to know.

To ME it seems like these dev's are doing the best to make the whole crowd happy. With nvidia phsyx and their 3d vision, and ati with their dx 11.

neblogai 02/18/2010 12:23 PM
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kingnoobe :
Neeseius are you on crack? How can you blame the devs of this game, because ati doesn't have pshyx, and nvidia doesn't have dx 11? Seriously? I want to know.To ME it seems like these dev's are doing the best to make the whole crowd happy.



To make the whole crowd happy devs should have used Havoc physics instead nVidia's proprietary stuff. Then people on both ATi and nVidia could enjoy the same physics and DirectX.

TheDuke 02/18/2010 12:36 PM
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the screens of the character models are amazing
the helmets are incredibly detailed and the faces are only beaten by crysis

Yuka 02/18/2010 1:04 AM
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Nice, we're gonna see amazing graphics... On a friggin tunnel? And great PhysX effects... Of dirt and mud (maybe some explotions too I hope, lol)?

Anyway nVidia, just release Fermi already and stop playing the meat role for the cat outside the grocery shop.

Cheers! xD!

widcard 02/18/2010 2:29 AM
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Holy crap the PC is getting a new game for 2010, WoW! At this pace that could add up to maybe nine or ten new games by the end of the year!


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