Reaper of Souls Adventure Mode is Primary Feature

In a recent interview, Diablo III lead content designer Kevin Martens talks about the state of the game when it first launched back in 2012, and how he stands by the decision to keep the Internet connection a requirement. Eventually, the interview talks about Reaper of Souls, which hits retail shelves later this month. He admitted that the Adventure Mode is the biggest selling point of the expansion.

"I would call Adventure Mode the primary feature of the expansion," he said. "That said, I think Act V is our best act, so we did take everything we learned there. And you do have to kill Malthael once with one character before Adventure Mode is unlocked. But knowing that you don't have to play story mode over and over again allows people to relax and just enjoy Act V for what it is; and they may or may not come back to it after that, but they don't have to. It doesn't feel as onerous to sit through those things."

Martens was asked if he thought the expansion's $40 cost was a bit pricey for the amount of content Reaper of Souls offers. His answer was that Adventure Mode completely changes the game. Players don't kill Malthael and the game is done; they're finally starting Reaper of Souls once the big boss is taken down.

"As good as Act V is, once you get into Adventure Mode and you see the promise of everything random that Diablo does; that makes replayability the point of the game. It's not linear anymore so you're experience is different every time you come in," he said.

Earlier in the interview, he said he felt bad about the game's launch, but pointed out that Blizzard released eight major patches, made big tuning passes, provided many months of support and added new content.

"That's what I think I like about expansion development. It's kind of our second at-bat and we know a lot of things about what's actually fun about the game," he said. "And we don't have to fight against player instincts or make guesses.

To read the full interview, head here. Diablo III: Reaper of Souls arrives March 25.

Follow us @tomshardware, on Facebook and on Google+.

  • Datcu Alexandru
    And there's still no actual PVP system. For a game that was in development for 8 years you would think they would have at least the basics covered by now.
    Reply
  • c123456
    Not every multiplayer game needs PVP you know...
    Reply
  • Datcu Alexandru
    12810786 said:
    Not every multiplayer game needs PVP you know...

    It does when it was advertised to make you buy it in the first place.
    Reply
  • none12345
    So, let me translate this....Its not about act 5, or the crusader, which obviously isn't enough content to justify a $40 price tag. Its about the adventure mode, which recycles existing content, just doesn't force you to follow the quest line....really.....he thinks fixing a mistake is worth $40?You know the saying, fool me once shame on you, fool me twice, shame on me. Its not like $40 is a lot, its the principle. Call me when its $15 and you have a sale. Or quintuple the content to justify the $40 price.
    Reply
  • soccerplayer88
    12810786 said:
    Not every multiplayer game needs PVP you know...
    It does when it was fucking advertised to make you buy it in the first place.

    I'll have to agree there, I'm 95% sure the back of my collector's edition box stated PvP as a selling point.

    Now having said that, was Diablo II's PvP the key to everything? Certainly not, people PvP'd either to experiment with builds in PvP, they did it for a certain "endgame" or for any other various reasons. I found myself in the pool of endgame PvPer's because frankly after the 1000th Baal run you start to find yourself getting bored of beating down an AI rather then another "critically thinking" player.

    Bottom line for me, I paid the $100 for the CE. I'm a little hesitant to drop another $40 hoping the game gets better or perhaps what should have been in the game to begin with. I'll reserve judgement for now.
    Reply
  • Sam Bittermann
    It's like taking a turd, covering it in white chocolate and putting sprinkles on it. It may look appetizing but once you take a big bite its still a turd. The expansion should be free or heavily discounted in my book as it was short the way it was. But you had to replay it it 4 TIMES to finish it so it seemed like forever...ridiculous....
    Reply
  • rsktek
    I just don't like the game anymore...
    Reply
  • Heironious
    The new patch made the game fun again. It's what made me upgrade from the starter edition and pre order the expansion. Everyone whining now that it's "garbage" just haven't tried it now. Oh well....I'm having fun and from what I can tell, so is everyone else playing it now from chat.
    Reply
  • Novuake
    How much they letting this go for? 40$? 60$? Price of a full game, bloody ridiculous.
    Reply
  • Manola23
    this expansion is quite expensive but the reviews are very positive http://reaperofsoulsguide.com/news/reaper-souls-preview-part-1/
    Reply