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Test Setup

4 AMD Socket 754 MicroATX Motherboards: Getting the Job Done on the Cheap
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Processor
200 MHz FSB (DUAL DDR400) AMD Sempron 3100+ (1800 MHz 128/256 kB)
Memory
DDR400 2x 512 MB - DDR400 (200 MHz)
OCZ 512 MB EL Dual CH Platinum Rev 2
SPD-Timings: CL 2.0-2-2-5
Hardware
Graphics Cards SiS Integrated Mirage 2 Graphics
GPU: Mirage Graphics Engine
Memory: 128 MB Shared Memory
Sparkle GeForce 6800 GT
Hard Drive Western Digital WD740 Raptor
250 GB, 8 MB Cache, 7.200 U/Min, SATA
DVD/CD-ROM MSI MS-8216, 16x DVD-ROM
Motherboard DFI LANParty UT nF3 250Gb
Software
SiS-Graphics Driver UniVGA3 v3.66
SiS IDE-Driver IDE v2.04a
DirectX Version 9.0c
OS Windows XP Professional, 5.1.2600
Service Pack 2

Benchmarks und Settings
OpenGL
Wolfenstein
Enemy Territory
Version: 2.55
1024 x 786 - 32 bit
timedemo 1 / demo demo4
Graphics detail = Normal
3D Studio Max 6.0
Discreet
Characters "Dragon_Charater_rig"
Pixel: 1280 x 1024
Rendering Single
Doom 3 Version 1.0.1262
1024 x 768 - 32 bit
medium quality
timedemo demo1
DirectX 8
Unreal Tournament 2004 Version: 3204
1024 x 768 / 32 bit / Audio = off
thg9 assault botmatch
DirectX 9
3DMark 2005 1024 x 786 - 32 bit
Graphics and CPU Default Benchmark
FarCry Version 1.1 Build 1256
1280 x 1024 - 32 bit
qualtity options = Very High
Synthetic
PCMark 2004 Pro Version: 1.2.0
CPU and Memory Tests
SiSoftware Sandra 2005 Version 2005.1.10.37
CPU Test = MultiMedia / CPU Arithmetic
Memory Test = Bandwidth Benchmark
Audio
Lame MP3 Version 3.96
Wave 17:14 minutes (182 MB) to mp3
32 - 320 kbit
VBR = level 3
libvorbis OGG Version: 1.0.1
Wave 17:14 minutes (182 MB) to ogg
qualtity = 5
Video
Auto Gordian Knot
DivX 5.21
XviD 1.0.3
Version: 1.89 Beta
Audio = AC3 6ch
Custom size = 100 MB
Resulution settings = 640x256
Codec = XviD and DivX 5
Audio = CBR MP3, kbps 192
Pinnacle Studio 9 Version: 9.1.2
Rendering - DVD Compatible
no Audio
Applications
Winrar Version 3.41
303 MB, 47 Files
Compression = Best
Dictionary = 4096 kB
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