| Hardware | |
|---|---|
| Processor | Intel Pentium 4, 2 GHz |
| Memory | 128 PC133 SDRAM, CL2, Micron |
| Hard Drive | Western Digital WD1000BB;
7.200 U/Min, 8 MB Cache |
| Graphics Card | GeForce 3
Memory: 64 MB DDR-SDRAM Memory Clock: 400 MHz Chip Clock: 250 MHz |
| Network | 3COM 3C905B-TX |
| Drivers & Software | |
| IDE/AGP Driver | Intel Application Accelerator 1.1 |
| Graphics Driver | Detonator 4 Serie V21.88 |
| DirectX Version | 8.1 (english) |
| OS | Windows 2000 (Service Pack 2) |
| Benchmarks and Settings | |
| Quake III Arena | Retail Version
command line = +set cd_nocd 1 +set s_initsound 0 Graphics detail set to 'Normal', 640 x 480 x 16 Benchmark using 'Q3DEMO1' |
| SPECViewPerf | Version 6.1.2
1280 x 1024 x 16 x 85 |
| MPEG-4 Encoding | Flask Mpeg 0.6
DivX Codec 4.02.01b Compression: 100 Data Rate: 1500 kBit 720 x 480 Pixel, 25 fps no Audio |
| Sysmark 2000 | Patch 5 |
| Lame | Lame 3.89 MMX, SSE, SSE 2 |
| WinACE | V2.04, 178 MB Wave-Datei, Best Compression, Dictonary 4096 kB |
| Suse Linux 7.3 | Kernel 2.4.13 Compiling |
| Unreal Tournament | Version 4.36Timedemo 1Demoplay utbench |