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Unreal Tournament 2004

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1:06 PM - 10/12/2005 by Darren E. Polkowski

Unreal Tournament 2004 is a CPU limited game. This benchmark proves to show how the settings of the CPU frequency as well as the Front Side Bus (HyperTransport bus) and the PCIe bus speeds make a difference in frame rates. The Falcon and All American are out in front but instead of Alienware taking third, the CyberPower moves into third.

The CyberPower shows that with the increase to 116 MHz, the PCIe bus actually managed to increase its information flow from the bottlenecked CPU. Thus, the number of frames per second increased as well.

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