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Results: Media Encoding

System Builder Marathon, Q2 2013: $1300 Enthusiast PC
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Most of our audio and video encoding benchmarks are dominated by processor performance, though we're seeing a gradual shift toward GPU-accelerated applications, too. At least for the time being, though, the first two benchmarks we're running (iTunes and LAME) are measures of single-threaded processor performance, while the latter two (HandBrake and TotalCode Studio) exploit as many x86 cores as we throw at them.

Because last and this quarter's PCs both employ the same processor and overclock similarly, the benchmark data we generate is naturally almost the same, too.

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