AMD & Adobe Collaborate: Next Version of Premiere Pro Supports Hardware-Acceleration on AMD Graphics
Adobe and AMD are collaborating to bring professionals the fastest Adobe Premiere Pro experience on AMD hardware yet.
AMD has announced that it is collaborating with Adobe in order to make the next version of Premiere Pro support hardware-acceleration on AMD GPUs. Not only will this increase performance tremendously on FirePro workstation class graphics cards, but it also result in performance increases on consumer graphics cards, including Radeon graphics cards and AMD's A-Series APUs.
“AMD and Adobe are dedicated to delivering professional and consumer level solutions that support open standards and provide artists everywhere with the ability to create at the speed of thought. Through AMD’s strong relationship with Adobe, video editors no longer have to wait for the rendering of edits, effects, and composites - most everything can now be achieved at high-quality in real-time.” said Neal Robison, AMD's Senior Director & Software Alliances.
“Our customers require powerful systems that enable them to work quickly and efficiently. While we already support OpenCL on the Mac, today’s announcement gives creative professionals the opportunity to tap into the massive compute resources of AMD APUs and GPUs on Windows-based PCs, broadening the type of accelerated experience they can have with our upcoming software.” said Adobe's director of strategic relations, Simon Williams.
The performance increases are said to be so dramatic that with the proper hardware it should be possible to render DV, HD and even 4K Ultra HD fast enough for it to be done on the fly, real time. This is accomplished using OpenCL.
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Niels Broekhuijsen is a Contributing Writer for Tom's Hardware US. He reviews cases, water cooling and pc builds.
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de5_Roy about time.Reply
hope to see a comparative review on radeons, geforces, firepros and quadros handling hardware acceleration. -
utroz Sounds about right. Good for AMD.. OpenCL is supported by all the major players and that is why Adobe is using it. Screw all that proprietary gpu crap (cuda) and use something that can go from an AMD gpu to a Nvida gpu to even a lowly Intel built on gpu (Ivy bridge class or better with new drivers)....Reply -
DRosencraft Would expect that it will soon translate over to the professional CPUs and GPUs. Would help with 3D development, particularly in game development, since for the next few years at least the console technology market is going to be controlled by AMD.Reply -
ojas Haha.Reply
No complaints against not starting the graph from 0?
No one saying "anti-competitive"?
No one saying "well, we don't know what cards they've compared to, which drivers, we want independent benchmarks"...
I get that AMD's the underdog...but at least be fair! :P
Anyway, i wonder if this will be AMD-exclusive? Or will it work with everyone? -
blazorthon ojasHaha.No complaints against not starting the graph from 0?No one saying "anti-competitive"?No one saying "well, we don't know what cards they've compared to, which drivers, we want independent benchmarks"...I get that AMD's the underdog...but at least be fair! Anyway, i wonder if this will be AMD-exclusive? Or will it work with everyone?Reply
Unlike with CUDA, both AMD and Nvidia have an equal shot at great performance with OpenCL and Direct compute, so it's the opposite of being anti-competitive IMO.
I've never complained about some graphs here not starting at 0.
Your third point is a good one, but it should be already known IMO. Never listen strait to the companies' numbers when they're this vague.