Cliff Bleszinski Starting Studio, Working on New IP

Former Epic Games design director Cliff Bleszinski was recently interviewed by G4TV and revealed that he plans to launch his own game studio in the near future.

After serving at Epic Games for 20 years, Bleszinski announced his resignation back in October. "I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop," he said in a personal note to colleagues. "I literally grew up in this business, as Mike likes to say. And now that I’m grown up, it’s time for a much needed break.."

Since then, Bleszinski has done what anyone would do after entering "retirement": travel. But now two months later, he's bored and is ready to create something to add to his "legacy." He's already talked to publishers and developers over the last few months, but it appears that he wants to go solo, to make a fresh start.

"I don't really want just the whole chainsaw gun thing to be my legacy," he said. "A lot of these kids who have been playing games over the last so many years, they think that's the only thing I ever did. They forget about Jazz Jackrabbit, Unreal, Unreal Tournament. Moving forward, I would hope to work on something new and fresh and kinda re-define my legacy."

Steven Spielberg didn't want to be known for just making Close Encounters and E.T., Bleszinski pointed out, he made numerous movies in several genres. "It's time for a fresh start," he added, referring to his long tenure with Epic Games.

Later on in the interview, he spills the beans on a new IP he's working on codenamed "Silverstreak", a name based on his first Transformers toy Bluestreak which was later renamed to Silverstreak. He didn't reveal anything about this new IP he's "gestating" on, but admitted that his favorite Transformer is Optimus Prime.

G4TV also asked Bleszinski how he plans to handle a gaming studio given his celebrity status in the gaming industry. Will his superstar status effect his risk-taking when developing the next blockbuster title? Bleszinski immediately pointed to John Romero, another celebrity developer who took his fame-packed ego and left id Software to help create Ion Storm and one of the biggest flops in PC gaming history, Daikatana.

"I think when you look at Romero and when he did Ion Storm, I think it worked against him as much as for him," Bleszinski said. "I think when you look at Curt Schilling and his studio, you have to be careful when you have a certain cult of personality. You can use it and leverage it to some extent, but you have to be careful not to believe your own crap."

To see the whole 6:46 video interview, head over to Beyond Unreal here.

Contact Us for News Tips, Corrections and Feedback

  • shloader
    Lemme guess. Console and Mobile only?

    Might forgive his comments about users intelligent enough to install their own graphics cards (being intelligent enough to pirate, too). Ain't gonna forget it, though.
  • rmpumper
    Well, before leaving Epic he was talking about focusing on PC gaming so he might be working on PC exclusive.
  • clonazepam
    I'm undecided whether I care or not... I wouldn't mind it if the world stopped referring to him as "Cliffy B." It's the most ridiculous thing I can think of at the moment, especially if he's "worried" about legacy.
  • Old_Fogie_Late_Bloomer
    Don't worry, Cliff...I haven't forgotten about Unreal/UT. I've never even played Gears of War, but I've spent a lot of time playing UT. :)
  • guardianangel42
    This is the man that said the single sentence that runs completely counter to everything I care about in video games and media in general:

    "Stories in games are like stories in pornos; necessary but not essential."

    I could not care less about what this man chooses to create until he changes his stance. Thankfully, if history is any judge, he'll either change it or go quickly out of business (I'm speaking of the history of photography and cinema, not his personal history).
  • IndignantSkeptic
    He wants to make PC games? I thought the Epic guys don't like PC anymore because of its excessive piracy. I thought that's why only the first Gears of War is on PC and none of the others.
  • mousseng
    Regardless of any personal biases on either side, I'll be eagerly waiting to see more of his new project - if I've enjoyed a lot of his past work, so I'll definitely give this a fair chance.
  • SmileyTPB1
    Apparently his "much needed break" was really just a much needed break from Epic.
  • yerld
    The F2P revolution means that PC is cool again. There's ample investment from the outside, direct profit to developers who have the clout/financing to bypass a publisher, no piracy, no licensing fees.......