Microsoft Flight Development Already Canned
After a mere five months, Microsoft has decided to pull the plug on its new free-to-play flight simulator.
At first there were reports that Microsoft had closed its Vancouver-based studio. A Facebook page dedicated to the developer said that the entire staff of thirty-five had been laid off, and was confirmed by former employee Tara Mustapha on Twitter, linking to a picture of the MGS staff. Several other former employees, including one called MiaJerri, also took to Twitter to confirm the news.
"Now I can add 'casualty of the Vancouver games industry' to my list of achievements," MiaJerri said.
But later Microsoft confirmed that the actual studio had not closed, but that development of Microsoft Flight and Project Columbia, a Kinect interactive TV project designed for children, had been discontinued. The company assured the press that the Vancouver studio still has "more projects and development in the pipeline."
"Microsoft Studios is always evaluating its portfolio of products to determine what is best for gamers, families and the company, and this decision was the result of the natural ebb and flow of our portfolio management," Microsoft stated. "Many factors were considered in the difficult decision to stop development on 'Microsoft Flight' and 'Project Columbia,' but we feel it will help us better align with our long-term goals and development plans."
For Microsoft Flight, the company said that it will continue to support the community, and will continue to offer the sim as a free download here.
Microsoft launched its flight simulator -- the first since 2006's Flight Simulator X -- back in February 2012 after announcing development in 2010. It arrived as a free-to-play title with a limited number of planes and a sliver of air space over Hawaii. Additional content was sold as DLC through Games For Windows Live Marketplace including the $19.99 "Hawaiian Adventure" pack (the rest of the Hawaiian Islands, Van's Aircraft RV-6) and the $7.99 North American P-51 Mustang aircraft (external view only).
Currently there's no formal announcement of the discontinuation on the Microsoft Flight webpage. It's presumed that Microsoft did not receive enough revenue to sustain development of the flight sim, and decided to cancel the project altogether. The discontinuation follows the closure of the ACES Game Studio back in 2009 which brought the original Microsoft Flight Simulator franchise to a close.
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JohnnyLucky I purchased an IBM computer in December 1985 at an IBM retail store in Atlanta, Georgia. It came with a free copy of their original Flight Simulator. It was a DOS based program. Talk about being slow!!!Reply -
killerclick Flight is a casual flying game, it's not a flight simulator. There were plenty of flight sims in the 1990s when graphics were horrible, but now when we have the hardware for photorealistic graphics, we get games for recovering lobotomy patients like Flight.Reply -
guantan Saw this coming with they said this want a sim. FSX will continue on though for me. Sucks for the developers though...same fate as with the Aces team years earlier.Reply -
dogman_1234 I did not like them cancelling ACES or terminating the Microsoft Flight Simulator series at all! I though Flight would be bad...and by theo sound of it...not too popular.Reply
Hopefully, Cascade Games Foundry,( former ACES programers who were pink-sipped by MS Execs' Jan 18, 09,) will deliver great Flight Simulators for now on. -
punahou1 The only thing cool about this game was that I could land the plane and walk around my cousin's house. On one occasion I ended up walking so far around town that I forgot where I left the plane. (This was tough because its difficult to kill a session when your not in the plane). The program really needed jets and a dogfight simulator. Its very similar to the flight feature of google earth and if they were to combine the two that would be a winner.Reply -
randomizer Microsoft Studios is always evaluating its portfolio of products to determine what is best for gamers, families and the company...
Stick with "the company". Stop trying to determine what is best for everyone else. Gamers and families know what is best for gamers and families, Redmond suits do not. -
11796pcs I'm still ticked off about Microsoft closing Ensemble Studios (the makers of the Age of Empires series) and that was years ago. I can forgive Microsoft for that though. But recently, Microsoft has just been screwing up everything. It's like they don't even attempt to do any rational sane thinking. They release Flight and alienate all of their hardcore fans who want a true simulator and not some silly F2P. Then they wonder why Flight fails. You wonder how many times Microsoft can mess up successful formulas until they get into their fat skulls that they have to listen to to consumers. Forget DEVELOPERS DEVELOPERS DEVELOPERS. I'd rather hear Ballmer say CONSUMERS CONSUMERS CONSUMERS,Reply -
velocityg4 killerclickFlight is a casual flying game, it's not a flight simulator. There were plenty of flight sims in the 1990s when graphics were horrible, but now when we have the hardware for photorealistic graphics, we get games for recovering lobotomy patients like Flight.Reply
It is quite dissapointing. It seems that all anyone will make that are halfway decent are for just cruising around. What happened to all the fighter and bomber simulators? Falcon 4.0 was pretty cool. Heck I remember Ace of Aces on my 286 in the 80's seemed really awesome. There was also another one with the F/A-18 hornet.
I just think it would be awesome to have one for World War I and II. Were you can fly large combat missions get in dogfights, protect bombers or bomb enemy positions and cities. Heck even have an online option for large flights in multiplayer covering hundreds of miles or single player with AI support craft.