Fans Finally Choose World of Warcraft Monopoly Pieces

Back in February we reported that Blizzard gave the green light for Hasbo's USAopoly arm to produce a real-world, physical Monopoly board game based on World of Warcraft. But the company decided to leave it up to fans as to what the Monopoly pieces would represent by offering a choice of ten different designs including Murky, Chen’s Keg, Mechagnome, and a Spellbook. Only six will make it into the shipped product.

Now nearly two months later, Blizzard has received over 50,000 votes on Facebook. The winners, as seen here, are the Corehound Pup, the Doomhammer, the Mechagnome, the Flight Path Boot, the Hearthstone, and Murky. What didn't make the final six was Chen's Keg, the Crafting Anvil, the Spellbook and Treasure Chest.

"Descend into a world of myth, magic and legendary adventure to battle for control of World of Warcraft’s iconic locations," reads Blizzard's description of the board game. "Featuring custom graphics from Blizzard Entertainment’s world-class artists and designers, the Monopoly game’s land grab includes coveted real estate such as Twilight Highlands, Grizzly Hills and the Swamp of Sorrows. In the rush to rule over the faction capitals of Orgrimmar and Stormwind, players will feverishly buy, sell and trade in true Monopoly fashion, until one player controls the lands and vanquishes all comers."

Monopoly: World of Warcraft is expected to launch this May in North America at specialty stores for a suggested retail price of $39.95. Other board game highlights include custom sculpted houses (Warcraft towns) and hotels (Warcraft cities) plus a red and blue die representing the Horde and Alliance factions. Based on provided images, the Free Parking block still sports a red car, meaning someone needs to implement a stable before this game goes retail and conjures up a nasty thrashing by fans.

Risk: StarCraft also launches this summer in specialty stores throughout North America with a suggested retail price of $49.45.

  • NuclearShadow
    I think I will go ahead and buy it. Not because I want it but knowing its going to be "worth" something down the line and some fanboy will give me far more than what I paid for it.
    Reply
  • I hate monopoly it's all luck no skill.
    Reply
  • whysobluepandabear
    Doubt it. WoW is overplayed and the dead horse just won't stop being beaten. WoW eventually will be known as "Oh, you mean that game that they just wouldn't let die, even though it was completely dead and lackluster after the 3rd expansion?"
    Reply
  • whysobluepandabear
    And Ivan, that's life. Life is luck.


    Example: If you were "Unlucky" and born to some tribal parents in desolate Africa, you'd most likely end up going no where, and make no meaningful contribution to society. You'd also probably die of AIDS by the age of 14.

    Just saying....
    Reply
  • tical2399
    whysobluepandabearAnd Ivan, that's life. Life is luck. Example: If you were "Unlucky" and born to some tribal parents in desolate Africa, you'd most likely end up going no where, and make no meaningful contribution to society. You'd also probably die of AIDS by the age of 14. Just saying....
    Stay classy San Diego.
    Reply
  • jaber2
    There are over 10 million wow players, even more who used to play the game, so I will guess this board will be mass produced and wouldn't be worth buying at $39.95, I will wait until I find it in the $5 box at my local Wal-Mart.
    Reply
  • dextermat
    Marketing knows how to brainwash people:

    So many 50$ spend on board games just gathering dust. Just because you like world of warcraft doesn't mean you need to throw away your money

    If people would stop buying useless crap: the credit crisis would not happen
    Reply
  • Kibarob
    jaber2There are over 10 million wow players, even more who used to play the game, so I will guess this board will be mass produced and wouldn't be worth buying at $39.95, I will wait until I find it in the $5 box at my local Wal-Mart.
    As far as I remember sir, you schould check the numbers, they only had 4 mill when SWTOR released, so unless they got 6 mill more in 5 months =/ (just going off of memory so i could be very wrong on that figure)
    Reply
  • mobrocket
    i think there is some skill in monopoly.
    granted luck has a bigger factor then in normal business
    Reply
  • pacioli
    KibarobAs far as I remember sir, you schould check the numbers, they only had 4 mill when SWTOR released, so unless they got 6 mill more in 5 months =/ (just going off of memory so i could be very wrong on that figure)Yeah... You are totally wrong. They peaked at 12 million subscribers. Lost a million after Cataclysm and another million around when SWTOR came out.
    There have also been several million over the seven years it has been going that have stopped playing.
    Reply