Crysis 2 Multiplayer Demo Coming to PC
Last week EA and Crytek announced that a playable multiplayer demo of Crysis 2 was heading exclusively to Xbox LIVE Gold members on January 25. The news was rather disappointing given that the highly-anticipated shooter is heading to the PlayStation 3, Xbox 360 and Windows PC platforms on March 22.
But like with many multi-platform game launches, it seemed that Xbox 360 gamers were in the Preferred Members club with their early hands-on while PC gamers were left salivating over screenshots out in the cold. Heck, even PS3 owners were left out of the loop for a change.
However things have changed for the better for eager fans. The Xbox 360 demo will supposedly come down off its Gold Members exclusivity throne and let the little wee folk with Silver accounts get a multiplayer taste this weekend only. Crytek also verified on Twitter that PC gamers will even see the demo in the near future.
"At this time, Crytek & EA are glad to confirm that we'll be releasing a pre-launch Crysis 2 multiplayer demo on PC!" Crytek said on Twitter. "Stay tuned for details."
Given that's the only info the duo has provided thus far, at least PC gamers know that something is heading their way before the end of March. Unfortunately, PS3 gamers are still left out of the pre-release club until EA and Crytek announce otherwise. That said, there's a good chance the demo will hit PlayStation Plus subscribers around the same time the PC demo goes live, followed by a general release shortly thereafter.
The free trial weekend for the Xbox 360 demo begins on Friday, January 28th at noon Eastern Time and runs until noon on January 31st. Have fun.
On another note, sweet. I can't wait to try it out.
Only on the PC
Just like how they blamed "piracy" for not making pc exclusives as an excuse to take part in the more lucrative console market.
You think piracy isn't a big deal?
not that piracy isnt a big deal, its just crytek acted like "oh we know crysis is a great game, the only reason it didnt set records is because of piracy". no, it didnt sell millions of copies because it was only on pc and was a very demanding game as far as hardware goes. they also didnt put it on steam right out of the gate
I also thought it didn't sell well because the game was "alright" but not great. I didn't finish the single player to Crysis or Warhead and hardly played online. If anything, the tough hardware requirements helped sell the game since Crysis is still the game to test your pc on.
I have played the demo on the xbox. Not really impressed at all. Very forgettable. The graphics are terrible - like MW1 but not as smooth looking.
i think crytek said in the past the problem was the lack of memory on consoles. i wonder what they're doing differently in crysis 2?
No its not. The first Crysis sold 3 million copies, and the expansion sold 1.5 million copies. However it was also the most pirated game for awhile so Crytek said that they would never do another PC exclusive, but this was right after Crysis had sold double their expectations. Crytek got greedy, it had nothing to do with piracy, which was just their scapegoat for their fucking greed.
Unless Crysis 2 is amazing and is in no way a console port, but a real PC game with console versions, Crytek can go kill themselves for all I care.
It has sold 3 million copies to date and turned profitable despite $22 m development cost.
So it has sold millions of copies, "despite" being a PC only exclusive. Developers just hate the fact that it's easy to keep track of how much money they are theoretically losing due to piracy.
Here's something Crytek could have done to increase sales AND not alienate their original consumer base, which seems to be oh so popular anymore. Make a good game that isn't just pretty, with optimized settings and a good multiplayer.
It's not a good sign that they released it first for 360. I keep seeing people talk about how they don't care about pc gamers and I'm starting to think that's true.
That's all that matters in PC gaming for 2011.
BF3 BF3 BF3 BF3 BF3 BF3!!!!
LOL. What are you talking about? The recession? Hardware from 2009 couldn't "max" crysis at 1920x1080 over even 60 fps... ever. The recession didn't even actually start until 2008.
When half life 2 released it was a fairly demanding game as far as the highest settings and resolutions.
Crysis didn't sell well because you needed to spend 5,000 dollars just to play it properly, which is why it wasn't marketed to any mainstream audience. Then it was stolen a million times. I don't know what you guys are talking about with this 3 million copies doubling their expectations in a recession and "greed" mumbo jumbo.