AMD Mantle Not Meant for Xbox One and PlayStation 4

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • masmotors
    good thing i have a hd 7950
    Reply
  • Shankovich
    Well the whole point of Mantle is to make a PC development environment more console-like.
    Reply
  • Verrin
    What about PS4 and Sony? Do they support Mantle?
    Reply
  • chuckydb
    So????
    What's the point then? I'm confused.
    Is it just to port console coding directly to CGN gpus without the need of dx11???
    Reply
  • renz496
    11734953 said:
    What about PS4 and Sony? Do they support Mantle?

    No official statement yet but they might follow MS move. Remember john carmack statement about how MS and Sony could be hostile towards Mantle?
    Reply
  • battler624
    I may look to far in the wrong direction, but i believe Microsoft isn't supporting Mantle is for the sole purpose of not having it on the ps4 "Competition".
    Because if the devs made their games using mantle it will be harder for them to port it to xbox and pc's without AMD cards, and actually if devs adopted mantle whats the point of exclusivity for DirectX 11.2 on the X-1 and Win8.1? it will all be destroyed.
    Reply
  • Chaos2Theory
    OR MAYBE, JUST MAYBE mantle is the direct competition of direct X which microsoft does not want to support considering microsoft makes direct X......
    Reply
  • Chaos2Theory
    OR MAYBE, JUST MAYBE mantle is the direct competition of direct X which microsoft does not want to support considering microsoft makes direct X......
    Reply
  • Johnpombrio
    Mantle is just another in the long list of direct to hardware programming APIs that have come and gone. When you were talking about hardware running at 100 MHz and 4K of RAM, this really mattered. Today with GHz processors and GB of RAM, the increase in speed is marginal at best. That is why so many folks are using standard apps to write their code or using a generic engine these days.
    Reply
  • Johnpombrio
    Mantle is just another in the long list of direct to hardware programming APIs that have come and gone. When you were talking about hardware running at 100 MHz and 4K of RAM, this really mattered. Today with GHz processors and GB of RAM, the increase in speed is marginal at best. That is why so many folks are using standard apps to write their code or using a generic engine these days.
    Reply