Uncovered EA patent would use AI to replace professional voice actors with (fake) you

baldur's gate 3
Who needs award-winning voice acting in games like Baldur's Gate 3 when you could have your own voice (...but not really)? (Image credit: Screenshot by Tom's Hardware)

Amid ongoing concerns of AI acting in and outside of video games, Huzaifa Khan writing for Very Ali Gaming has stumbled on an EA games patent with some...very interesting implications. Namely, the EA games patent in question ("Generating speech in the voice of a player of a video game") is made with the goal of allowing for in-game characters to be fully voiced by the player. 

In order for this functionality to work properly, lots of "input data" (meaning mostly speech samples, but also text samples) is required. Based on the patent, it seems like these goals could be accomplished either within game design or by sourcing external data (including from a server during gameplay).

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Christopher Harper
Contributing Writer

Christopher Harper has been a successful freelance tech writer specializing in PC hardware and gaming since 2015, and ghostwrote for various B2B clients in High School before that. Outside of work, Christopher is best known to friends and rivals as an active competitive player in various eSports (particularly fighting games and arena shooters) and a purveyor of music ranging from Jimi Hendrix to Killer Mike to the Sonic Adventure 2 soundtrack.

  • randyh121
    Why can't I just speak to the character? I'm all for AI in games in every way possible but this seems pointless
    Reply
  • vanadiel007
    I remember years ago Everquest Next was going to have dynamic NPC's that would be able to interact differently based on player input.

    Lot's of speculation on how that would work, and in the end it all fizzled out into nothingness.

    This will be another one of those ideas. It's just a Company trying to sell their technology to a gaming company.
    Reply
  • -Fran-
    I guess it's cheaper than paying** for a good voice actor.

    I also hope it is opt-out, since I don't want EA forcing a EULA down my throat where I give them rights over my voice phonetics.

    Regards.
    Reply
  • hotaru251
    its just a way for them to get users to agree to having their voice stolen legally.

    its stupid & scummy.
    Reply
  • Alvar "Miles" Udell
    Is this a feature you actually want to play a video game with?

    If it's done well? Yes. There's plenty of games which don't translate the speaking voice into other languages, have a vast number of speaking NPCs that just recycle the same few spoken lines, or even have spoken languages at all, but it'd have to sound natural and not like Alexa/Siri/Google Voice Assistant.

    First, though, they need to develop AI that syncs lip movements to the language spoken
    Reply
  • JTWrenn
    It's EA. I almost guarantee this comes with some data collection bs that let's them add your voice to a library they will move in the future. The company is pretty gross.
    Reply
  • ekio
    How can they get a patent for an idea thousands of people already had because it’s so basic ??

    The patent system in the US is really f$$ked up.
    Reply