Immersion Brings Haptics To Console, VR Markets With TouchSense

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • Stephen_144
    Aim for a VR gloves with full force feedback for each finger and then when a buttons etc is needed you can use a standard game controller and the controller itself can be projected into the VR sim as an AR object in your avatars hand within the VR world itself.
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