Star Wars Jedi: Survivor Requires a Staggering 155GB of Drive Space

Jedi: Survivor
(Image credit: YouTube - EA Star Wars)

EA recently published the system requirements for Respawn's upcoming Star Wars Jedi: Survivor AAA game, and the storage requirements are very intense. To play, gamers will need a whopping 155GB of storage space, not counting DLC or future patches. Thankfully, you can play the game on a hard drive, but the recommended requirements suggest an SSD for an optimal experience.

Jedi: Survivor has one of the largest storage requirements for a base install of any video game to date. For instance, Call of Duty Modern Warfare 2 and Warzone 2.0 combined require around 115GB of storage space to install. Even Red Dead Redemption, with its 150GB requirement, is still lower than Jedi: Survivor. The game's storage size is also three times greater than its predecessor Jedi: Fallen Order which only needed 55GB.

We don't know the exact reasons for Respawn's significantly expanded install size. However, it's no secret that Respawn wanted to push the scope of Jedi: Survivor's quality and gameplay well beyond Jedi: Fallen Order to the point where Respawn had to cut off previous-generation console support deep into the development cycle due to performance issues (probably akin to Cyberpunk 2077). PC Gamer saw some of these improvements firsthand when playing a recent demo of the game, stating how one of Jedi: Survivor's maps was easily twice the size of a single Fallen Order map.

If you don't have enough storage for Jedi: Survivor, now is the best time to upgrade your PC or PS5's storage solution. The Best SSDs can be had for as little as $38, like the Samsung 970 EVO Plus 500GB NVMe SSD. Gen 4 drives are also priced low, like the Kingston KC3000 512GB, which can be had for $60. 1TB and 2TB storage options have also come down in price, like the Sabrent Rocket 4 Plus-G 1TB, which costs $109, and the Samsung 980 Pro 2TB, which is priced at $149.

Thankfully the game's storage size is the most demanding system requirement. CPU, memory, and graphics card requirements are not that significant. Minimum CPU, memory, and GPU requirements include a quad-core processor, 8GB of memory, and a GPU with GTX 1070/RX 580 level performance. The recommended requirements go up to an RTX 2070/RX 6700 XT and 16GB of memory.

Jedi: Survivor will launch on April 27th.

Aaron Klotz
Freelance News Writer

Aaron Klotz is a freelance writer for Tom’s Hardware US, covering news topics related to computer hardware such as CPUs, and graphics cards.

  • hotaru.hino
    Oh, it's the same people who did Titanfall 2, who pushed out 50GB of WAV files because every language of the game was included whether you needed it or not.
    Reply
  • InvalidError
    Large-scale photorealistic assets come with a steep storage cost. At this rate, we may be going back to the days of cartridge consoles except this time, we'll be swapping 500GB-1TB SSDs instead of 1-64MB ROMs.
    Reply
  • Math Geek
    i'd personally rather download it in sections. maybe the first 3rd and then get second 3rd once finished an so on. don't need all that sitting on my drive at once anyway.

    or i'm sure there is a natural spot or 3 in the game where an "intermission" to download the next piece would be welcome to remind some to go outside for a few minutes. at least long enough to grab some more dr. pepper and doritos!! :)
    Reply
  • USAFRet
    I remember the outrage when one of the Falcon series of flight sims took up 40MB drive space.
    Reply
  • kerberos_20
    you can save few gygabytes if you delete other languages from game
    Reply
  • magbarn
    The nice thing is that directstorage is still a pipe dream so you can get by with cheap NVME QLC for gaming. I've got 2x2TB of Intel 670p's for gaming at $80 each. I also have a 2TB $100 Solidigm P41 Plus rocking in the PS5. XSX storage expansion options are horrible right now.
    Reply
  • Metal Messiah.
    It appears the game devs have made some last minute changes, since the previous storage requirement was listed as 130 GB on STEAM. Rest of the specs remain the same. Steam has also updated this info now.
    Old Specs:
    Reply
  • 10tacle
    My first PC gaming year was 1998 after being nothing but a console gamer since an Atari 2600 gotten for Christmas in 1982. For that new PC, I had Quake II and Half Life 1. I was blown away by the graphics on a Dell 19" 1600x1200 CRT monitor over the PS1 and N64 on a 480P tube TV. The first and only ever OEM PC I bought for dedicated gaming, a Dell D333 with a Pentium II and Riva TNT GPU, came with a 4.3GB HDD. To memory refresh, 1997's Quake II was 45MB and 1998's HL1 which was more than triple that at 150MB. I still have the original discs (and that Dell 333 and 19" CRT). The jump to 150MB for a game back in the late 1990s caused quite the stir.

    Fast forward to today, and MSFS requires nearly 130GB just for admission to entry with each new update adding more GB every few months. The storage space requirement for COD Modern Warfare Warzone is 175GB and Red Dead Redemption 2 is 150GB with Forza Horizon being 110GB. Not long ago people were aghast at 50-75GB games, especially on consoles. The bottom line is that I don't see any difference in these ever increased storage space numbers compared to the past when each new generation of game was programmed for higher and higher resolution textures for higher resolution monitors, bigger open worlds, and of course exponentially increased complexity of texturing for more realism.
    Reply
  • anonymousdude
    Math Geek said:
    i'd personally rather download it in sections. maybe the first 3rd and then get second 3rd once finished an so on. don't need all that sitting on my drive at once anyway.

    or i'm sure there is a natural spot or 3 in the game where an "intermission" to download the next piece would be welcome to remind some to go outside for a few minutes. at least long enough to grab some more dr. pepper and doritos!! :)

    Do you mean it would delete the previous third or just download things as needed? In the case of the latter consoles already kind of do this. You can start the game once the minimum assets are downloaded/installed and the restcof the game will download in the background.
    Reply
  • SSGBryan
    Or I could just save $70USD (and 155Gb of hard drive space), and not buy the game at all.
    Reply