Nvidia Clears the Air About GameWorks

34

Latest Videos FromTom's Hardware
Kevin Parrish
Contributor

Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • jasonelmore
    i'm glad they addressed this out in the open and provided a counter argument for pretty much all of AMD's allegations. truth be told, AMD's driver support is not on the same level as Nvidia's. I think that's something everyone can agree on.

    It may be a hardware thing, but i doubt it, i think nvidia just has some really good coders and engineers.
    Reply
  • Amdlova
    long time ago with ATI card i removed all shadows. Its really bugged on amd when u disable shadows you gain 30% more fps. AMD Wake UP!
    Reply
  • blppt
    I think Extremetech did an article about how much more resources Nvidia had to devote to their graphics driver teams than AMD has. Given that AMD's graphics team has apparently much less to draw from, I think they do a pretty good job. Its just a shame that AMD puts out this great hardware that unfortunately gets a bad rap due to the drivers progressing so slowly.
    Reply
  • blppt

    naive guys believe in free lunch, damn!

    Yeah, that made a lot of sense....
    Reply
  • de5_Roy
    there will be plenty of accusation-slinging in the future between these two fierce competitors.
    Reply
  • koolkei
    I think Extremetech did an article about how much more resources Nvidia had to devote to their graphics driver teams than AMD has. Given that AMD's graphics team has apparently much less to draw from, I think they do a pretty good job. Its just a shame that AMD puts out this great hardware that unfortunately gets a bad rap due to the drivers progressing so slowly.

    now now. lets see the 3 major players in the conventional computer from a wider perspective.

    Nvidia competes in mainly graphic processors, a little in the SoC (although they said the were going to withdraw from it). that's 1 market focus

    Intel competes in mainly main processors, a little in the SoC division, and a little on the graphic processors, although still only integrated ones. that's 2 market focus (as they are only developing IGP and not discrete ones)
    not to mention they have their own fab.

    AMD? they are everywhere.. GPU, CPU, SoC(although still a small part of it) that's at least 3 market focus, yet a leader in HSA innovation(which intel is still trying to catch upto). and then you count AMD is MUCH smaller than intel is. they have less workers count, the have less income, less money to invest in R&D, yet still keeping up with the latest technologies, and in some part not just keeping up. (i meant they are one of the major contributor in the HSA foundation)
    Reply
  • koolkei
    now now. lets see the 3 major players in the conventional computer from a wider perspective

    ......

    less money to invest in R&D, yet still keeping up with the latest technologies, and in some part not just keeping up. (i meant they are one of the major contributor in the HSA foundation)

    i forgot to mention some things. i'm not a fanboy of any brand, AMD products does have it's flaw, big ones compared to the competition. i think most of you guys already knows what i mean
    Reply
  • rantoc
    Fully understand the idea behind the development of that project, lets face it - Many developers are lazy and settle for the low hardware standard that the consoles provide and don't want to spend a lot of time beefing up the gfx. If this makes that beefing up process easier - More will jump on that train and that in turn will make people want to upgrade when an upgrade actually gives some tangible benefits rather than play that console "killer title" in 500fps for no use.

    This is a great idea that could revitalize the stagnant game gfx!
    Reply
  • blppt
    koolkei

    I think thats exactly what I said---I wasnt blaming AMD for not being able to devote "Nvidia-level" resources to their drivers, but the reality is, like you said, they simply cannot. Given the apparent disparity of the size/quality driver teams between those two companies, I'm actually impressed that they do as well as they do. Either that or their hardware is just such a superior design that the lagging in driver development is offset by having the better hardware.
    Reply
  • alextheblue
    My issue with GameWorks is that some of it is closed source, and most of it is licensed source so it's not available for AMD to look at. Very little of Nvidia's stuff is open source. PhysX is another example, and they use that to their advantage by deliberately crippling the Software mode by using antiquated code and not taking advantage of modern SSE/AVX. Even changing some compiler settings would give it a huge boost - but then that would make PhysX hardware mode less impressive!
    Reply