Valve Embraces OSVR, Adds OSVR Content Category And Identifying Icon To Steam

Razer and Sensics, the co-founders of the Open Source Virtual Reality (OSVR) consortium, announced that Valve added official support for OSVR hardware and software to the Steam content distribution platform. Going forward, Steam users can filter the Steam Store to show OSVR-compatible content.

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • Specter0420
    OSVR's HDK2 is great, it just needs someone that can program to fix the tracking. The hardware is there to track, it has IR LEDs all the way around the back but the software only sees the ones in the front and expects 3 on each side that are not there. Basically we just need someone to fix the open source software...
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  • bit_user
    This is great, but a real commitment to OSVR would be if Vive supported it. Does it?
    Reply
  • bit_user
    If indulge my cynicism, I'd say they're trying to tie up more of the VR market before PSVR and MS can get a hold. While Vive doesn't have a low-cost option, they perhaps recognize that HDK2 has real potential and what they really care about isn't the hardware but that people get their VR content through Steam.

    Here's a pretty glowing review of it (if, like me, you've growing impatient with Tom's for one... *hint* *hint*):

    https://www.amazon.com/review/R32VP1Z15K5MBW/ref=cm_cr_dp_title?ie=UTF8&ASIN=B01HDUVIZ0&channel=detail-glance&nodeID=541966&store=pc
    Reply
  • wifiburger
    see when half life come out and they introduced Steam everybody said ok lets wait it out and now we tons of games available, that's great,but this VR is not going nowhere, waste of time !
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  • negusp
    "Is not going nowhere"

    You're very much right. VR is making leaps and bounds when it comes to use and application.
    Reply
  • bit_user
    To answer my own question, it seems you can use a Vive with OSVR content:

    http://access.osvr.com/binary/vive

    It's not entirely clear who developed this, but profiles of the two main contributors on Github claim they're employees of Sensics.
    Reply
  • SockPuppet
    . . . making Oculus look like the selfish geebags they are.
    Reply