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'Project Cars 2' Trailer Surfaces, Release Date Set For Late 2017

Slightly Mad Studios is at it again. The development team just released the first trailer for Project Cars 2, the sequel to its well-known racing simulator.

The studio boasted that it will feature the “largest track roster of any console racing game ever,” but it didn’t provide an exact number. Regardless, the game will provide an authentic racing experience with LiveTrack 3.0, a system within the game that mimics real-world transitions between different types of road surfaces. In addition to this system, your vehicle will also behave differently depending on the current weather. And, in addition to the usual tracks, you’ll also get to drive vehicles on off-road terrain such as ice and dirt.

Fans can expect new vehicles and motorsport classes, but the studio was vague on other gameplay changes. As in the previous game, you’ll be able to compete with your friends online, but you can also take it up a notch with online championships or even take part in a professional event thanks to the game’s “eSports functionalities.”

If you have a virtual reality (VR) headset, you’re in luck: Slightly Mad Studios confirmed that Project Cars 2 will support virtual reality headsets, but the company didn't provide any specific details as to which VR head-mounted displays will work with the game. It's also worth noting that the original game supported both the Oculus Rift and HTC Vive. However, if you want to stick to the good 'ol computer screen, the game will support a maximum resolution of 12K (11,520 x 2,160).

You won't have to wait long for Project Cars 2: the game's expected to debut in late 2017 for the PC, Xbox One, and PlayStation 4. Hopefully the above trailer will be enough to hold you over.

NameProject Cars 2
TypeRacing, Simulation
DeveloperSlightly Mad Studios
PublisherBandai Namco
PlatformsPC, Xbox One, PlayStation 4
Where To BuyN/A
Release DateLate 2017
  • dishayu
    11,520 x 2,160 isn't 12K. It's three UHD monitors side by side.
    Reply
  • dstarr3
    I can't wait to play it in 2020 when it goes on sale for $10 and I'll have finally gotten tired of the first game!
    Reply
  • Brice McIntosh
    @DISHAYU UHD is 4k. Three monitors at 4k equals 12k. It's just not at the traditional aspect ratio. Same number of pixels in a different format.
    Reply
  • dstarr3
    19270889 said:
    @DISHAYU UHD is 4k. Three monitors at 4k equals 12k. It's just not at the traditional aspect ratio. Same number of pixels in a different format.

    There is no official spec for 12K yet. Considering 8K is four times the resolution of 4K, it's unlikely that when 12K becomes official, it will only be three times the resolution of 4K. If it took on its own unique aspect ratio, it would likely shift away from the naming convention of the others.
    Reply
  • Brice McIntosh
    19270996 said:
    19270889 said:
    @DISHAYU UHD is 4k. Three monitors at 4k equals 12k. It's just not at the traditional aspect ratio. Same number of pixels in a different format.

    There is no official spec for 12K yet. Considering 8K is four times the resolution of 4K, it's unlikely that when 12K becomes official, it will only be three times the resolution of 4K. If it took on its own unique aspect ratio, it would likely shift away from the naming convention of the others.

    Yes, you're right. I was doing some funny math. Perhaps they are referring to 12k in the same way as this article from 2013.

    Pushing the 12K PC Gaming Boundary at 1.5 Billion Pixels per Second
    Reply
  • johnrob
    Oh good, long Beach, brands hatch, and the nurburgring.
    Reply
  • AndrewJacksonZA
    Hopefully, this time they've decided to code the game in such a way that it will run well on all cards, not just Nvidia cards.
    Reply