Researchers Investigating Why People Win or Lose at Games

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Wolfgang Gruener
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Wolfgang Gruener is an experienced professional in digital strategy and content, specializing in web strategy, content architecture, user experience, and applying AI in content operations within the insurtech industry. His previous roles include Director, Digital Strategy and Content Experience at American Eagle, Managing Editor at TG Daily, and contributing to publications like Tom's Guide and Tom's Hardware.

  • MatildaPersson
    Well that's all very... dumb.
    Reply
  • bluegold316
    The person who lose is a noob! end of research! :D
    Reply
  • tlg
    noobs loose, pros win, how obvious!
    Reply
  • bustapr
    its not appropriate to compare reactions in the stock market to reactions in games. in stocks you are more cautious since theres a real world loss and you dont have a real opponent trying to beat you. In games you take much more chances since theres no consequences in real life and theres always an opponent trying to beat you within minutes or seconds.

    theres no real way to tell why you lose or win a game since its impossible to predict another persons mood, personalities, and risks, regardless of the skill level. this researcher is going to waste time and money only to come to the conclusion that you cant tell why a person wins or loses games.
    Reply
  • cookoy
    if they just focused their research on why people win or lose at the stock market, that will be more rewarding
    Reply
  • memadmax
    Well....
    Someone had to justify their tax funded research grant SOMEHOW!

    >_>
    Reply
  • blubbey
    People win because they understand what they're doing. People lose because they don't. E.g. Ninja Gaiden (and NG Black). That game was supposedly one of the more difficult games of its generation (gen 6 - Xbox/PS2/GC/DC). People were bad at the game because from what I've seen they didn't understand the mechanics of the opponents, the mechanics of your character or the environment (as a general rule) for example not blocking, button mashing instead of knowing which moves to use and when, not knowing opponents moves and how to counter them. Know how to do that then you can beat it. That goes for pretty much everything. If you know what to do then you can win. Obviously the more complex it is the harder it is to understand and the more difficult it is to win.
    Reply
  • digiex
    Make more mistake than the opponent then you loose.
    Reply
  • techcurious
    Great.. in the not too distant future:
    Can't win at the game you are playing? We've got a pill for that!
    Reply
  • neon neophyte
    our education system is seriously failing here. three people already misspelled "lose" as "loose." it hurts my brain.
    Reply