Players Get More Credits In Another 'Star Wars Battlefront II' Update

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Rexly Peñaflorida is a freelance writer for Tom's Hardware covering topics such as computer hardware, video games, and general technology news.

  • redgarl
    However EA lose its credits... as being a legitimate company engaging in creating video games and not scamming their customers.
    Reply
  • dextermat
    Once they get enough player pay to win micro transaction will be restored and more expensive than ever. Look at what they are doing to sports games right now.
    Reply
  • derekullo
    EA GAMES, MICROTRANSACTION EVERYTHING
    Reply
  • tamalero
    I guess those billions lost in stock really hurt.. right EA?
    Reply
  • collin3000
    "oh baby I know I cheated on you, but I swear she's gone temporarily till I figure out a way that we can all be together without you being upset. Here look I'll give you more pretty credits in the mean time. Did you forget about my betrayal yet?" - EA right now
    Reply
  • kuhndj67
    If they honestly set up the game to be "complete" as a non-microtransaction experience (which means properly paced advancement and rare/legendary loot) and THEN add microtransactions for people too lazy to play through the game normally I guess I could deal with that. The problem is that EA and other ALWAYS nerf in-game loot drops/experience/etc... to extract more $$$ through microtransactions. Like Shadows of War "Grind till you're blind" final act - they force you to pay to make any progress in the game.
    Reply
  • phobicsq
    It's really too bad EA did this as the game looks nice. Sadly not enough people aren't buying this game as well as many others that have similar functions.
    Reply
  • Olle P
    20447564 said:
    Once they get enough player pay to win micro transaction will be restored and more expensive than ever. ...
    I'm not sure about the part with P2W.

    After seeing how many cosmetic skins, races and stuff there are available in the game code I think the P2W was just a negotiation scheme from EA.
    Knowing that microtransactions to unlock stuff that should be included with the initial purchase wouldn't be taken easily by the customers, EA went one step further and introduced P2W with foreseeable consequences.
    Now they can take one step back and have microtransactions for the "free" stuff and have a sufficient amount of gamers accept it.

    Reply