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Ubisoft Updates 'Tom Clancy's The Division,' Patch 1.0.2 Brings Better Loot, Fewer Exploits

Over the weekend, Ubisoft gave Tom Clancy’s The Division a big update with patch 1.0.2. Players are going to have to work a little harder to find unique loot, as Named NPCs will no longer respawn after being killed in the Open World. This change is a much-needed update to gameplay and should make loot farming far less prevalent.

The Division’s Dark Zone also received some much-needed changes. Players can now heal other neutral players and fast-travel to any Dark Zone checkpoint. Ubisoft has also seen fit to increase the drop rate for high-end items as well as Phoenix Credits from level 31 and 32 Enemies. All in all, these updates should go some way toward addressing some of the problems players have had with Ubisoft’s open world shooter. You can read the full list of changes at the The Division blog. 

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  • ubercake
    Is this game any good?
    Reply
  • jaber2
    I usually watch live streams of actual play before deciding to buy a game, its not just an investment of money but time as well, that is when I realize I can just watch someone else play it for me and sub to their channel
    Reply
  • Sam Bittermann
    I usually watch live streams of actual play before deciding to buy a game, its not just an investment of money but time as well, that is when I realize I can just watch someone else play it for me and sub to their channel

    WTF...That's like watching someone else have sex for you.
    Reply
  • Chris Reilly
    I have a level 20 character now...I like the game...its a 3rd person rpg shooter for lack of better words, its fun and very challenging on hard,
    Reply
  • ahnilated
    Is this game any good?

    Not in my impression.
    Reply
  • poochiepiano
    Is this game any good?
    Seems that it just comes down to taste. If you don't mind the fact that shooting someone many times to kill them is unrealistic and can understand that the game is an RPG, then there is a good chance you will like it. The game is done very well overall and there are a lot of details that let you find out how much time went into building the world. Unfortunately, it seems that in order to achieve that, they were not able to put as much thought into the end-game activities as you would think they could have done given the amount of time they were given. So the end game is still being tweaked right now, but the good thing is that the devs are listening attentively and doing what they can to make the game stay enjoyable for all types of players.

    Personally, I have about 80-90 hours in the game and have still not run out of things to do. There are still challenging bits and a lot of opportunities to have fun. I think the current complaints are valid, but don't really ruin the game for you unless you let it.
    Reply
  • gggplaya
    Is this game any good?

    If you like role playing games and first person shooters, big emphasis on RPG. The graphics are simply amazing too.

    I, however, did not like the RPG aspects of the game. I don't like shooting at people and have to watch their hitpoints as i shoot them. If this game were exactly the same, except more like tom clancy's previous games where shot placement mattered more, and was more of a simulation in regards to firefights, i would have liked this game.

    But as it is now, it's too RPG like when fighting people, and i have no taste for that. However, my brother is a long time WOW player, he loves this game.
    Reply
  • ahnilated
    17696608 said:
    Is this game any good?
    Seems that it just comes down to taste. If you don't mind the fact that shooting someone many times to kill them is unrealistic and can understand that the game is an RPG, then there is a good chance you will like it. The game is done very well overall and there are a lot of details that let you find out how much time went into building the world. Unfortunately, it seems that in order to achieve that, they were not able to put as much thought into the end-game activities as you would think they could have done given the amount of time they were given. So the end game is still being tweaked right now, but the good thing is that the devs are listening attentively and doing what they can to make the game stay enjoyable for all types of players.

    Personally, I have about 80-90 hours in the game and have still not run out of things to do. There are still challenging bits and a lot of opportunities to have fun. I think the current complaints are valid, but don't really ruin the game for you unless you let it.

    Have you ever shot someone to know if it is realistic? Ask the cops/military that have to shoot suspects multiple times to get them to drop. Games are not 100% like real life. You don't always get a perfect head shot.
    Reply
  • gggplaya
    17696617 said:
    17696608 said:
    Is this game any good?
    Seems that it just comes down to taste. If you don't mind the fact that shooting someone many times to kill them is unrealistic and can understand that the game is an RPG, then there is a good chance you will like it. The game is done very well overall and there are a lot of details that let you find out how much time went into building the world. Unfortunately, it seems that in order to achieve that, they were not able to put as much thought into the end-game activities as you would think they could have done given the amount of time they were given. So the end game is still being tweaked right now, but the good thing is that the devs are listening attentively and doing what they can to make the game stay enjoyable for all types of players.

    Personally, I have about 80-90 hours in the game and have still not run out of things to do. There are still challenging bits and a lot of opportunities to have fun. I think the current complaints are valid, but don't really ruin the game for you unless you let it.

    Have you ever shot someone to know if it is realistic? Ask the cops/military that have to shoot suspects multiple times to get them to drop. Games are not 100% like real life. You don't always get a perfect head shot.

    You obviously havent played tom clancy's other games. They are designed to be like a simulation. Shooting someone in the face is an instant kill, but everything else is realistic, it takes several shots to kill someone, and hitting in the leg causes you to limp etc....

    What the other person is talking about is that shooting someone in division is exactly like an RPG. You watch their hitpoint bar go down and you see a hitpoit every time you shoot someone. When you take down a boss, you have to kit them with like 400 bullets, a turret, and several grenades before they're dead, it's on the opposite end of realistic from your logic.
    Reply
  • poochiepiano
    17696617 said:
    Have you ever shot someone to know if it is realistic? Ask the cops/military that have to shoot suspects multiple times to get them to drop. Games are not 100% like real life. You don't always get a perfect head shot.
    Looks like you didn't read my comment. There is surely room between killing in one shot and killing in 50 shots. In no way is the damage system in this game realistic. But in no way is that a bad thing. Like I said my in comment, I am enjoying this game immensely. I was just saying that that simple fact seems to be the largest single turn-off to many people and when people can get past that, which should not be that difficult, people tend to enjoy the game.
    Reply