Moore Threads MTT S80 gets DX12 support in beta driver, two years after launch — but 3D performance still lags the GTX 1650

Moore Threads
(Image credit: Moore Threads)

When Moore Threads introduced its MTT S80 and MTT S3000 graphics cards based on the Chunxiao architecture, roughly two years ago, the company touted both decent performance and feature sets. Yet, the company admitted that it would take some time to develop proper drivers supporting the latest application programming interfaces (APIs) and games. As noticed by @Loeschzwerg_3DC, it has taken the company about two years to release its first DirectX 12 driver.

Launching a beta driver supporting DirectX 12 is a rather big deal for Moore Threads. Its graphics boards have consistently lagged behind the best graphics cards from AMD and Nvidia both in terms of performance and features. For now, Moore Threads's MTT S80 can support numerous DirectX 12 capabilities (not all of them, of course, as the Chunxiao architecture does not support ray tracing, mesh shaders, VRS, etc.). Testing shows it can now run the 3DMark Time Spy benchmark, the Steel Nomad benchmark, and some Chinese games that require DX12.

Sadly, the performance of the Moore Thread MTT S80 graphics card does not really impress, according to preliminary tests conducted by @Loeschzwerg_3DC. The board scores 3,783 points in 3DMark Time Spy (3,452 graphics score, 8,315 CPU score), which is lower than the performance of Nvidia's GeForce GTX 1650 (around 4,400 points) when used with Intel's six-core Core i5-11400 CPU. Over time, Moore Threads can probably increase the performance of its MTT S80 when running DirectX 12 workloads, though this will unlikely make this graphics card competitive in terms of performance with modern add-in-boards from AMD, Intel, and Nvidia.

When tested with the DirectX API Overhead Feature Test (designed to test the overhead of DX11, DX12, and Mantle APIs), the MTT S80 scored 398,246 draw calls per second in multi-thread mode and 403,078 draw calls per second in single-thread mode. Such results are lower than those of Nvidia's GeForce GTX 1650 and look worse than those of 10-year old GPUs, which pretty much indicates the quality of Moore Threads's drivers in their present form.

Of course, we cannot draw solid conclusions about the quality of Moore Threads's DirectX 12 drivers based on a single report. However, considering that drivers have plagued the performance of the MTT S80 for two years, we really cannot expect the company's DX12 drivers to be perfect from day one.

Anton Shilov
Contributing Writer

Anton Shilov is a contributing writer at Tom’s Hardware. Over the past couple of decades, he has covered everything from CPUs and GPUs to supercomputers and from modern process technologies and latest fab tools to high-tech industry trends.

  • das_stig
    With China pushing towards its chips and Linux, whose to say what level of performance can be achieved in the next 10 years and the new x86S group have to invite Chinese companies to the table.
    Reply
  • evdjj3j
    I wonder why they have such a strange name, Moore Threads? Is it a reference to Moore's Law?
    Reply
  • King_V
    evdjj3j said:
    I wonder why they have such a strange name, Moore Threads? Is it a reference to Moore's Law?
    I assumed it was meant to be a play off both Moore's Law, and More Threads.
    Reply
  • King_V
    das_stig said:
    With China pushing towards its chips and Linux, whose to say what level of performance can be achieved in the next 10 years and the new x86S group have to invite Chinese companies to the table.
    Invite them to what table?
    Reply
  • razor512
    The performance is quite poor from what is described, and it overall seems like a company rushed to create a GPU in response to various trade embargos.
    Reply
  • mitch074
    razor512 said:
    The performance is quite poor from what is described, and it overall seems like a company rushed to create a GPU in response to various trade embargos.
    Very likely. Still, not many company could even get that far - so, it is an accomplishment in itself.
    I mean, look at Intel and its multi million dollars investments in GPUs - considering they already had integrated GPUs and poached head honchos from AMD, which company looks worse? The one starting with complete testing suites, cash and know-how, or the one starting from scratch?
    Reply
  • Joseph_138
    das_stig said:
    With China pushing towards its chips and Linux, whose to say what level of performance can be achieved in the next 10 years and the new x86S group have to invite Chinese companies to the table.
    There's no way they get down to 4-5nm in the next 10 years, and 10 years from now the rest of the world will have moved on from that. The Russians are also trying because of the sanctions, but I think they can't do better than 28nm, and even at that, their yields aren't good. Realistically, 32nm, or somewhere around there, is probably the best they can do without outside help, without wasting tons of silicon.
    Reply
  • Kondamin
    mitch074 said:
    Very likely. Still, not many company could even get that far - so, it is an accomplishment in itself.
    I mean, look at Intel and its multi million dollars investments in GPUs - considering they already had integrated GPUs and poached head honchos from AMD, which company looks worse? The one starting with complete testing suites, cash and know-how, or the one starting from scratch?
    They didn’t start from scratch they are use the power VR architecture, the same thing that apple is using under the hood of their “in house graphics”
    Reply